Tip about slaves and capture enemies

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TemDeker
Posts: 2
Joined: Thu Dec 06, 2018 4:14 pm

Thu Dec 06, 2018 4:34 pm

Hello again, I wanted to give a security that can greatly improve the game, in this case about slaves and catured enemies. For example, when I capture an enemy, it would be good to make him a slave or that he joins your faction if he wants to. It is very lacking in the game, because when I have people imprisoned from other factions, I do not know what to do with them, rather than starve them or make fights at the hands.
Also more system is working when I buy a slave. He does not follow me, nor can I order him to do something, he simply runs away when I buy him XD

cosmo bozo
Posts: 33
Joined: Fri Apr 29, 2016 12:34 pm

Mon Dec 10, 2018 11:27 am

There is a mod that allows you to recruit your prisoners.
It's also quite easy to mod slaves you've bought to join your squad immediately, I've done it myelf in my own personal mod but I don't know if anyone has put a version up for download.

Don't think it will be in the base game, been asked for loads of times

Alexfighter
Posts: 25
Joined: Tue Mar 28, 2017 5:51 pm

Fri Dec 14, 2018 6:26 pm

I use that mod and it's pretty cool. You talk to the prisoners and have a chance of them joining, providing you first use the right dialogue options. The chance varies depending on the enemy and most of the kind are already recruitable, with the latest additions ongoing, I think.

Also, and I don't know if this is vanilla or modded, when you free a slave they may follow you or go their own way. Soemtimes when they follow you they join your squad after some minute if they're near you. Sometimes you can talk to them and propose it yourself. I made a full squad with a single girl didn't want at the beginning so thought of letting her rot in a slave town. But then I started training her on escaping while my other squads were travelling, and started to rescue people in this same town with her until I got a full squad and ran away together.

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