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Man drawn wagons

Posted: Wed Oct 03, 2012 1:01 am
by ownpk611
Why don't we just get man drawn wagons. It fits the post-apocalyptic setting and no extreme coding would be needed. plus it wouldn't go all that fast and on top of all that could be created with building materials that are already in-game. :shock:

Re: Man drawn wagons

Posted: Wed Oct 03, 2012 1:42 am
by Gallt
i like this. have it have a set top speed so you're getting carrying capacity over speed and it'd fit well IMO

Re: Man drawn wagons

Posted: Wed Oct 03, 2012 1:44 am
by DrSalvador
Supply rickshaws sound like a plus to me
and you could make slaves pull them :P

Re: Man drawn wagons

Posted: Wed Oct 03, 2012 8:00 pm
by zibathy
DrSalvador wrote:Supply rickshaws sound like a plus to me
and you could make slaves pull them :P
^ this
Sounds awesome, you have my support.

Re: Man drawn wagons

Posted: Thu Oct 04, 2012 4:43 pm
by MrSpike
A form of trading cart would be an awesome idea! This reminds me of the ones in Age of Empires 2
http://www.google.co.uk/imgres?um=1&hl= ... x=56&ty=32
Something along these lines - I think would fit well into the game, they should move fairly slowly but with a giant capacity, that way the accomplishment of successfully guarding one from town to town would feel good. Having carts of different sizes could cater for different characters play styles, a small one for tiny elite groups and a larger one for mass groups?

Re: Man drawn wagons

Posted: Fri Oct 05, 2012 1:07 am
by Scotterius
Animating a rickshaw can be tricky because the character using the rickshaw has all of his animations changed. He cant simply turn like it was a backpack, because the rickshaw would spin around at the speed of sound behind him. It even needs a new AI script describing how the character can move, backing up to the left when there is not enough room ahead for a right turn for example.

Its not impossible, and I totally like it. I like the idea more than pack animals. Pack animals are actually easier to handle program side, and it is likely why Chris is headed in that direction.

Re: Man drawn wagons

Posted: Sat Oct 06, 2012 5:54 am
by ownpk611
Well if its that hard to animate maybe a modder could try later on :D it was just a thought I had and decided to post because I saw they were having problems with ideas like this :P

Re: Man drawn wagons

Posted: Thu Mar 21, 2013 5:19 am
by CalPal
I'm surprised no one else has brought up this idea in this thread:

man-drawn chariots.

Take your fastest and strongest men or two, then make them carry around a wagon with two archers standing up and firing at enemies as they desperately attempt to catch up to them. They'd also make perfect escorts for caravan wagons, as well. :D

Re: Man drawn wagons

Posted: Wed Dec 31, 2014 4:22 pm
by Daerchador
men bearing men as mounts?

awesome