Set travel speed to squad member button.

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Corain
Posts: 13
Joined: Mon Oct 08, 2012 3:10 am

Mon Nov 05, 2012 6:06 am

Basically when you're traveling with a large squad with some heavy loaded members, it's easy for them to get spread out in a very long line with run speeds being different and all.
So I was wondering if a button could eventually be implemented,
in addition to the "Run", "Jog" and "Walk" buttons, that sets the movement speed to match the slowest member or even an appointed one?

For example: It's a small inconvenience to have the most capable member all the way in the front,
only to have the pack mule(s) lagging behind get ambushed by a large gang of bandits.

Setting the speed to a specific squad member would ensure the group stayed close to each other.

Another example: Making new, slow and very vulnerable recruits easier to protect,
or at least patching and picking them up after a "training session" would go faster if it came upon them unexpectedly during travel.

Would this be difficult to do if run speed is a dynamic element? If so it's not that important.

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Mattk50
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Mon Nov 05, 2012 7:26 am

while not optimal, it can kinda be done by taking the slowest member of the squad and ordering all other members to bodyguard them.

Corain
Posts: 13
Joined: Mon Oct 08, 2012 3:10 am

Mon Nov 05, 2012 12:43 pm

That is a valid workaround I suppose.
Edit: It's a rather entertaining way of going about it as squad members tend to get stuck behind buildings and walls when attempting to follow, thankfully they are not stuck for long.

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Marcuss2
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Mon Nov 05, 2012 6:26 pm

Added to suggestions list
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Santaissick
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Mon Nov 05, 2012 10:23 pm

I thought this has been already suggested... But I tried to check the suggestion list but couldn't find it. Maybe it has been suggested on some of the other topics under other suggestions? That way they never had own topic and they might have been missed.
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Re3st1mat3d
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Wed Dec 26, 2012 2:36 am

Mattk50 wrote:while not optimal, it can kinda be done by taking the slowest member of the squad and ordering all other members to bodyguard them.
The follow command works just as well.
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Wilcol
Posts: 24
Joined: Tue Dec 18, 2012 3:08 am

Wed Dec 26, 2012 9:23 am

Actually, I reckon this could be incorporated into a formation type thing. So you could arrange your people in different ways, and to stay in formation, they all have to move at the same speed.

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