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NPC dificulty constant increase

Posted: Tue Jan 29, 2013 2:03 pm
by exia004
hello

i have an idea about NPC combat strength. i know that gain their own experience while they enter combat themselves but eventually you easily surpass their combat skill considering their pace of increased combat effectiveness. i was hoping to keep the game a constant struggle or at least keep the battles interesting by having npc combat skills increase as you progress through the game. doesn't have to be a ridiculous amount but something so your not fighting 20 sand bandits with 1 squad member and the bandits get devastated. it is a prob with mount and blade's game once u can take a city solo its not that interesting anymore. just something to think about love the game for being in alpha phase i just want to keep the game a some what difficult so it doesn't lose its entertainment. also if your not the combat type of gamer for this game you can do what the trailer recommends, utilize the city guards/patrols to assist you in combat.

thank you hope u consider this request and keep up the good work game shows amazing promise: Exia004

Re: NPC dificulty constant increase

Posted: Tue Jan 29, 2013 4:01 pm
by Hellhound1
Chris has already spoken on level scaling. Quote from About page:
Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
No doubt they'll be better balanced in the future, but they won't scale up with you. Possibly they'll scale up independently of you, gaining they're own experience and armor and weapons, no matter what you do.

Re: NPC dificulty constant increase

Posted: Tue Jan 29, 2013 8:57 pm
by exia004
ah thx didnt know that aslong as they scale up il be happy =)

Re: NPC dificulty constant increase

Posted: Tue Jan 29, 2013 10:46 pm
by cyanide_addict
Hurray for the metaverse!

Re: NPC dificulty constant increase

Posted: Tue Jan 29, 2013 11:31 pm
by Scotterius
exia004 wrote:ah thx didnt know that aslong as they scale up il be happy =)
I would not expect enemies to scale. Even if enemy xp gain is enabled, and a hungry bandit survives a few fights (they usually dont) they will never grow that much. You challenges will grow more difficult as you attack more and more powerful opponents and try to accomplish more and more. You can defeat bandits? Great, try the imperial lords. Then try raiding towns.

Re: NPC dificulty constant increase

Posted: Wed Jan 30, 2013 1:07 am
by Marilous
I believe its also somewhere in the new info that there is going to be more dangerous areas "soon".

Re: NPC dificulty constant increase

Posted: Wed Jan 30, 2013 1:54 am
by Druglord
Just something im wondering about..

When you walk into a new area in kenshi and it requires loading. Do the bandits all spawn then? or are all enemys constant. I cant really tell myself. Because then that means none of the bandits have the posibility of becoming stronger and such.. or do the same bandits spawn and only spawn new ones once an older bandit squad has been killed..