Slaves/Prisoners
Posted: Wed Mar 27, 2013 3:08 am
Pretty simple concept; I want to be able to patch up bandits that survive fights with me, throw some chains on them, and send them to the mines. Maybe even have a mechanic where they will try to revolt/escape if you give them the chance to. Executions would lower their morale, helping to prevent this.
Of course, this should go both ways. If an enemy group wins against mine, they should be able to capture my men, in which case they would be removed from your member list so that you cannot just center the camera on them to find them. Instead, the enemy would take your men to their base. If you track them and find their base, it should also be possible to free your men as well as any of their slaves; possibly recruiting some of the ones you free.
Maybe even add a slaver faction so that you can buy/sell slaves, or even buy back one of your captured group members.
EDIT: Just noticed there actually already is a slaver faction...I'd still like for slavery to be somewhat similar to what I already said though.
Of course, this should go both ways. If an enemy group wins against mine, they should be able to capture my men, in which case they would be removed from your member list so that you cannot just center the camera on them to find them. Instead, the enemy would take your men to their base. If you track them and find their base, it should also be possible to free your men as well as any of their slaves; possibly recruiting some of the ones you free.
Maybe even add a slaver faction so that you can buy/sell slaves, or even buy back one of your captured group members.
EDIT: Just noticed there actually already is a slaver faction...I'd still like for slavery to be somewhat similar to what I already said though.