Wall Climb and more

The place to request or suggest new ideas and features.
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lLegion
Posts: 4
Joined: Wed Jan 23, 2013 5:19 pm

Sun Mar 31, 2013 12:28 am

since i've seen some incomming updates for walls and all that stuff, i've been thinking in the future and i realized the game could use this feature now so you guys could use it later.

the idea is: we could climb and vault in OUR walls to defend or just to be safe from enemies, and we could climb the ENEMY walls with some "required equipment" and use this strategy to invade and attack villages and towns

pros: we could use this later for the "ranged weapory" update to make our defense, and is an awesome tactic agaist a huge town

cons: its HARD AS HELL to make this thing, animations, programing, its HUGE...i realy think deathbeard heve already concidered this feature but...at least i could start a discussion about it

what do you guys think?

ps: my english is HORRIBLE!!...

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CalPal
Posts: 129
Joined: Thu Mar 21, 2013 2:23 am
Location: Canada

Sun Mar 31, 2013 1:09 am

Actually, when you play the game, you'll notice that climbing is an actual skill. Chris does plan for climbing to be part of the game, though we don't really know how at this point. Climbing walls is definitely a possibility, though you could just as easily climb over difficult, vertical terrain, such as mountains or cliff edges.

However, keep in mind that everything you can do in this game, the enemy can do as well. So when you get to climb in their walls, they get to return the favour.

Death _Saved
Posts: 11
Joined: Sat Mar 23, 2013 8:30 pm

Sun Mar 31, 2013 11:19 pm

Assault ladders which can be carried (while running like hell) by your followers to lay siege would be a good option for a basic siege tool which you can research, methods of use:

1-when dealing with low walls the attackers use it as an improvised ramp, the defenders can drop it by pushing it to the side however if there are multiple attackers on it the defender will have to do a strength check multiplied by the number of people on it.

2-When dealing with high walls it will be used normally, with the defenders pushing it without having to pass any high level strength check, gives the player an incentive to invest in the more expensive defense.

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CalPal
Posts: 129
Joined: Thu Mar 21, 2013 2:23 am
Location: Canada

Mon Apr 01, 2013 4:56 am

A lot of this stuff has already been discussed in detail in the thread regarding sieges and how those work.

That being said, I still like a lot of what you said. I have said that lower walls could easily be scaled - potentially without even needing siege material on hand - though it will definitely be necessary when the bigger walls are being attacked.

Ishaye
Posts: 14
Joined: Mon Mar 25, 2013 1:34 am

Mon Apr 01, 2013 5:33 am

How about throwing a grappling hook up a wall in the dead of night. Climbing that bad boy and sneaking and killing a mark, stealing an awesome item, or maybe finishing off that bastard general whos always after your men/town.

Yeah this game is going to be sexy.

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SirChuckles
Posts: 65
Joined: Thu Mar 28, 2013 2:05 am
Location: Earth

Mon Apr 01, 2013 8:01 am

Ishaye wrote:How about throwing a grappling hook up a wall in the dead of night. Climbing that bad boy and sneaking and killing a mark, stealing an awesome item, or maybe finishing off that bastard general whos always after your men/town.

Yeah this game is going to be sexy.
Look at the skill listing. The blacked out ones are planned.
So all of those are planned.
*sotto voice*
Let us both squeal like Twilight fangirls.

Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Mon Apr 01, 2013 10:28 am

When u say Climbing walls, i say fall damage that kills u on failed attempts or atleast broken legs or any other bodypart.

as Climbing a wall with defenders that are ready kinda means ull get ur head chopped off.
While ur getting chopped at i doubt u can balance urself on a ladder and not at all holding a rope.

Gramlin
Posts: 4
Joined: Sun Apr 28, 2013 6:40 am

Sun Apr 28, 2013 7:04 am

Ishaye wrote:How about throwing a grappling hook up a wall in the dead of night. Climbing that bad boy and sneaking and killing a mark, stealing an awesome item, or maybe finishing off that bastard general whos always after your men/town.

Yeah this game is going to be sexy.

Why use a grappling hook when you have these bad boys?
http://www.swordsswords.com/ProductImag ... 2801-2.jpg

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