Combat - Charge Bonus
So I've noticed that, when I tell my group of highly trained killers to mob some poor bandits, sometimes a splotch of red damage marks will pop up. I can only guess this is because the people standing still swing while my guys are running. I think it would be cool though to have a charge bonus; maybe a bonus attack or something, or if not that then just a bonus to damage or something.
That sounds like a great idea!
It would be awesome if Chris could implement various charge animations, with a % chance to proc based on your athletics, dexterity and attack skill levels. So that if an enemy is running away, your character won't, stop, get into position, and attack thin air...
It would really make the game that much more awesome than it already is, if you have people who charge at each other and suddenly unleash an iai jutsu move ( sword unsehathe ) then proceedingly one of the guys falls down.
A good reference to a "charge" animation would be totalwar shogun 2 katana samurai combat animations, they have a really cool set of 1 vs 1 animations.
It would be awesome if Chris could implement various charge animations, with a % chance to proc based on your athletics, dexterity and attack skill levels. So that if an enemy is running away, your character won't, stop, get into position, and attack thin air...
It would really make the game that much more awesome than it already is, if you have people who charge at each other and suddenly unleash an iai jutsu move ( sword unsehathe ) then proceedingly one of the guys falls down.
A good reference to a "charge" animation would be totalwar shogun 2 katana samurai combat animations, they have a really cool set of 1 vs 1 animations.
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