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Town Guards (for YOUR base!)

Posted: Mon May 13, 2013 12:08 am
by yoness
While its all well and good to keep your base safe yourself by keeping a few of your squad-mates behind to tend to the nerds and blacksmiths of your outpost. once you've gone and made yourself an actual fledgling town you start to attract the attention of a bit too many bandits for a few squaddies to handle all at once. so at some point a system of paying for guards that have combat experience and equipment who stick around your town to defend it would be a welcome idea to me. shoring up more squad members for trade missions and general butt kickery whilst keeping your sciency types safe in the strong muscular arms of your paid guardsmen.

Re: Town Guards (for YOUR base!)

Posted: Mon May 13, 2013 4:56 pm
by Clawdius Talonious
It won't be terribly long before we're able to assign jobs at outposts to our units, and hopefully soon after that we'll be able to control multiple squads so that you can leave a designated group of guards at any outpost you have.

Re: Town Guards (for YOUR base!)

Posted: Fri May 17, 2013 1:12 am
by LordD
I dont like this idea very much, it seems a little impersonal to just hire merc's. I would much, much rather just see multiple squads for our faction, so we can guard our own stuff with more men.