Ideas and thoughts (instead of 100 seperated posts)
Posted: Thu May 30, 2013 1:05 pm
First off I put this together cause otherwise I would be making about 20 separate posts, and I thought this would be better then bumping that many threads.
ARMS & ARMOURY
*More Asian weapons that effect the choices in combat as in the block command and normal attack.
weapons that can disarm opponent. Adding more to disarm, and block.
-Sai
- Nunchaku
- Kama
other weapons I think would be nice to see
- 3 section staff
-other blade variants although there is a nice selection already.
Also noticed middle eastern weapons in the fray sabres and such, for this branch.
- Khopesh sword
*more Asian themed armour & clothing along with ability to color/dye/lacquered
since you only have shirt/armor/hat/feet ill try and keep in that.
-Menpo
-Kabutu (tons of military hats Asian in design)
-Samurai style armour set complete or pieced Do, kuzazuri,kote & tekko,suneate or tabi,
Crafting & Player Towns
adding in dyes and lacquering would be great for coloring your members and more easily seeing what is going in large frays.
-can either research or add in a plant based growing system for dyes.
examples:
red- madder roots grown in fields.
blue- Woad grown in field, or Indigo keeping with the what I feel is the Asian flavor in the game.
of course they could just be added as a research as well, to just dye , or be able to grow it to begin with. I am unsure how in depth you want to go with crafting.
After starting to write a few ideas out on towns I decided to wait and see what you have in mind for towns since I am sure many of the ideas are being put in the game anyhow and this aspect and the game is still in its infancy.
*I seen people mention mounts a lot, considering the mass desert I think dromedaries would fit perfectly for this.
*Finishing off downed people (unless this is already in but I cant figure out how to)
cant say how many times in a fight the wounded get back up and rejoin specially the sand ninja's. even after weapons are taken. Is there or can we get a Kill choice on downed enemy.
ARMS & ARMOURY
*More Asian weapons that effect the choices in combat as in the block command and normal attack.
weapons that can disarm opponent. Adding more to disarm, and block.
-Sai
- Nunchaku
- Kama
other weapons I think would be nice to see
- 3 section staff
-other blade variants although there is a nice selection already.
Also noticed middle eastern weapons in the fray sabres and such, for this branch.
- Khopesh sword
*more Asian themed armour & clothing along with ability to color/dye/lacquered
since you only have shirt/armor/hat/feet ill try and keep in that.
-Menpo
-Kabutu (tons of military hats Asian in design)
-Samurai style armour set complete or pieced Do, kuzazuri,kote & tekko,suneate or tabi,
Crafting & Player Towns
adding in dyes and lacquering would be great for coloring your members and more easily seeing what is going in large frays.
-can either research or add in a plant based growing system for dyes.
examples:
red- madder roots grown in fields.
blue- Woad grown in field, or Indigo keeping with the what I feel is the Asian flavor in the game.
of course they could just be added as a research as well, to just dye , or be able to grow it to begin with. I am unsure how in depth you want to go with crafting.
After starting to write a few ideas out on towns I decided to wait and see what you have in mind for towns since I am sure many of the ideas are being put in the game anyhow and this aspect and the game is still in its infancy.
*I seen people mention mounts a lot, considering the mass desert I think dromedaries would fit perfectly for this.
*Finishing off downed people (unless this is already in but I cant figure out how to)
cant say how many times in a fight the wounded get back up and rejoin specially the sand ninja's. even after weapons are taken. Is there or can we get a Kill choice on downed enemy.