Slavery and breaking limbs

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luxs3
Posts: 3
Joined: Wed Jul 03, 2013 5:31 am

Wed Jul 03, 2013 5:46 am

Hey everyone!

I've just been watching some walking dead and have seen the crazy black katana lady with her 2 zombie pets and bag carriers.
Since I was playing some Kenshi earlier, I was thinking about implementing some form of slavery, forced workers or similar things like that.
I don't know if that is planned yet or has been suggested before, but briefly looking through the forum I have not found anything.

This may not seem pretty fleshed out. But I would have thought that you could "recruit" defeated enemies as slaves or force people into it with violence. This could also open up the slave trade market.
Making the merchant path go in two different directions.

Basically the slaves could revolt too if you don't watch them enough, therefore I would also suggest, this going hand in hand, that you can break or amputate limbs of people that are at your mercy, to maybe suppress slave-revolts or making an opponent useless.

This whole idea might appear a bit cruel, but in my opinion would fit into this kind of game perfectly.
Anyway, please share your criticism, really looking forward to hear the communities opinion.

EDIT 1:
Nevermind my slavery idea. Has been suggested many times by now as I just found out.
I still like the idea about willingly breaking limbs.

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hbrown
Posts: 904
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Location: Portugal

Wed Jul 03, 2013 10:46 am

Slavery not just sugested but is a planned feature.

Not sure what to say about the other part, seems reasonoble for exemple, and you could replace their lost members if needed i guess, cheap stuff tho for slaves most likely lol.
It s Hbrown!! Gotta get some p­ies!

Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Wed Jul 03, 2013 9:18 pm

Limbs do break when they get to 0, thats why we have the splint kits, they will probably come off at -100 at some point though dismemberment doesn't seem 100% confirmed. Search slavery in the search function and It comes up a lot.

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Tolwrath
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Joined: Wed Oct 31, 2012 12:11 am

Fri Jul 05, 2013 4:30 pm

I thought dismemberment was completely confirmed. That being said, I wonder how that'll work with blunt weapons or ranged (bow) weapons.

Also: no slavery isn't necessarily cruel. A good thing to remember is that before the sort of slavery in American south happened, most the world didn't think of slavery as wrong. Slavery in other cultures had never been quite so brutal. In most places slaves could become limited citizens, whose children would then be full citizens. I highly recommend you watch Spartacus (1960 Kubrick film), as it depicts slaves in a way where not only are they not particularly abused, they are treated like actual people, and their owners actually feel bad when an official forces slaves to fight to the death.

Mafearaak
Posts: 210
Joined: Sun Jun 02, 2013 11:11 pm

Fri Jul 05, 2013 6:02 pm

Once slaveryis implimented there should be conflicts about it like some people want it and some don't like faction could go towar over morale conflicts and such

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hbrown
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Location: Portugal

Sat Jul 06, 2013 12:50 am

Yeah dismemberent is planned, but just not sure if will be at hand to just do as a torture/punish method how you wish to call as the OP said, or simply break it, tho to do that to a slave soudns rather a loss unless you get them easilly and dispose of him, as with something broken is a lot of workforce reduced.
It s Hbrown!! Gotta get some p­ies!

Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Sat Jul 06, 2013 3:30 am

I hadn't thought about how dismemberment would work with a blunt weapon, When you play chivalry when you hit people in the head with blunt weapons for the kill their heads explode, arrows of course don't cause anything like that though sling bullets do because they count as a blunt weapon.

luxs3
Posts: 3
Joined: Wed Jul 03, 2013 5:31 am

Sat Jul 06, 2013 1:51 pm

Did not know about slavery and dismemberment already being planned when I started this topic.

As the idea progresses I would come forth to say that breaking/dismembering limbs could be a way to maybe interrogate or torture enemies rather than obedient slaves.
If there ever is going to be a politics or diplomatic part of the game planned.

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hbrown
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Location: Portugal

Sat Jul 06, 2013 3:51 pm

luxs3 wrote:If there ever is going to be a politics or diplomatic part of the game planned.
There are factions and you can make your own, of course there will be diplomacy, even if a smple thing xD.
It s Hbrown!! Gotta get some p­ies!

starmaster25
Posts: 6
Joined: Sat Jul 06, 2013 6:46 pm

Sat Jul 06, 2013 9:24 pm

just remember with the implamentation of slavery and brutality towards slaves...will provoke protests and banning of the game amongs certain cultures thus maybe loss of revenue from potential players........ not that i myself would object, but the game is written and planned for sale

Jimbob7944
Posts: 8
Joined: Fri Apr 19, 2013 8:19 pm

Sat Jul 06, 2013 11:36 pm

I think it would be a cool Idea. IN FACT just think about it!

Some factions could support slavery. To give them more of an "Evil" feel. Like i said before. Crime and outlaw busyness is fun (for some) and adding it in would allow the players to have more freedom in game. Alternatively you could even go on a crusade to free the slaves from evil factions or slave traders...

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hbrown
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Sun Jul 07, 2013 12:54 am

I think that s a part of what will be present in the future.
It s Hbrown!! Gotta get some p­ies!

Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Sun Jul 07, 2013 1:03 am

starmaster25 wrote:just remember with the implamentation of slavery and brutality towards slaves...will provoke protests and banning of the game amongs certain cultures thus maybe loss of revenue from potential players........ not that i myself would object, but the game is written and planned for sale

If you type in slavery into the search function and read through the bigger Slavery post you'll see the dev's answer to a somewhat oddly racist guy protesting the idea of slavery in the game.

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