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Animal ideas

Posted: Fri Jul 19, 2013 7:20 pm
by Mafearaak
This thread is a place where I'd like to see different ideas for animals

Yes there is an animal thread but this is a suggestion thread

Re: Animal ideas

Posted: Sat Jul 20, 2013 7:28 am
by windows 98
someone had mentioned sand worms in a previous forum post, and i think with good sound for them they could scare the shit outta ya lol.

Re: Animal ideas

Posted: Sat Jul 20, 2013 5:16 pm
by Santaissick
I would like to have hunting in game. I could play this lonely nutter in the middle of no where who does everything by himself and lives hunting moose, bears, cute bunnies and stuff. He'd visit once a year in a city to sell hides and buy rum, narcotics and other necessities.

Re: Animal ideas

Posted: Sat Jul 20, 2013 10:05 pm
by EvilJalen
Santaissick wrote:I would like to have hunting in game. I could play this lonely nutter in the middle of no where who does everything by himself and lives hunting moose, bears, cute bunnies and stuff. He'd visit once a year in a city to sell hides and buy rum, narcotics and other necessities.

Support this!

The wildlife have to be as interesting as city life!

Re: Animal ideas

Posted: Sun Jul 21, 2013 11:46 am
by EvilTea
windows 98 wrote:someone had mentioned sand worms in a previous forum post, and i think with good sound for them they could scare the shit outta ya lol.
I suggested this! I also suggested cattle that your team could herd across diffrent cities, i really wanted csttle to be featured :-(
wildlife does need to be included imo.

Re: Animal ideas

Posted: Wed Jul 24, 2013 11:55 pm
by Photonraid
I think it would be cool if they added there own ideas instead of regular deer, rabbits, mice, etc. basically like a Vulture Raptor like thing that roams around scavenging and pouncing out of nowhere leaving a single person vulnerable to death. More things creative like that. :twisted:

Re: Animal ideas

Posted: Thu Jul 25, 2013 6:49 pm
by EvilTea
Photonraid wrote:I think it would be cool if they added there own ideas instead of regular deer, rabbits, mice, etc. basically like a Vulture Raptor like thing that roams around scavenging and pouncing out of nowhere leaving a single person vulnerable to death. More things creative like that. :twisted:
I thinks something like these in the desert would be cool, Ugly but cool!
(its called a Naked Mole Rat its found in Africa dry grasslands and deserts)

Image

They could live in swarms and come out of their burrows/ hives and swarm across players tearing them to pieces they could also make tasty snacks

or how about these:
Image
You could tame and farm their milk and meat?

Or lastly
Image

I made a post about this a while ago named "sand worms" or "death worms"

Re: Animal ideas

Posted: Mon Mar 24, 2014 12:56 am
by Seimears
With Chris bringing up about animals in update 64. I thought to look and see what has been said so far. My suggestion is to go with the theme of the game. By what I can see either the game is in the future after some cataclysmic event or based off of some kind of space travel on another planet kind of thing. Either way the animals we have now will not do.

Atleast that is how I see it.

Like for instance we are in the desert atleast we are so far. So instead of just a horse or a mule or camal have some kind of lizard like animal can be 4 legged but 6 or more would add to the oddity of it. I just fill like haven animals that we know as been pointless and not going with the fill of the game. Can even be some mutated creature of some kind.

Re: Animal ideas

Posted: Mon Mar 24, 2014 1:37 am
by philthymcnasty
Giant cockroaches

Re: Animal ideas

Posted: Mon Mar 24, 2014 3:26 am
by Seimears
Not an animal but yeah you have the idea there. I was thinking more like a horse like creature but with scales and a longer tail. That way it would be like a desert animal that we use. It would or could almost look like the chinese version of a dragon.

Re: Animal ideas

Posted: Mon Mar 24, 2014 3:29 am
by Seimears
I mean look at the desert if you have not dumbed down your graphics to much. You will see bones of animals and not many of them are small. I mean even some that look closer to a dino in size. So why not get creative and step out of the norm with what is living.

Re: Animal ideas

Posted: Tue Mar 25, 2014 5:30 pm
by skynet464
It's not post-apocalypse, there will be other biomes like jungle.

And no mounts.

Re: Animal ideas

Posted: Tue Mar 25, 2014 5:56 pm
by Seimears
Yes and in a post-apocalypse most the ppl can be gone does not mean the jungle and swamps are as well. Just means they have more room to spread and take over what the humans have taken from them.

Also if you looked at the new walls oh how it looks so post-apocalyptic or even something like a sci-fi space colony on some back woods world. Like I have said before it all kinda reminds me of trigun but instead of guns there are swords. But that is about settling another planet. Yet again can play into things and the animals can yet again be something we do not have now or have ever seen.

Re: Animal ideas

Posted: Tue Mar 25, 2014 10:20 pm
by Santaissick
Going little side tracks here but anyone knows the "origins" of sand worms?

I mean, I have never heard of any real sand worms existing but every game with sand and deserts seem to have (or thought or suggested) sand worms. What's the deal with that? What is the first time ever sand worm was used in game, book, comic,... anything. It just seems too popular to me :lol:

Re: Animal ideas

Posted: Tue Mar 25, 2014 10:24 pm
by philthymcnasty
Santaissick wrote:Going little side tracks here but anyone knows the "origins" of sand worms?

I mean, I have never heard of any real sand worms existing but every game with sand and deserts seem to have (or thought or suggested) sand worms. What's the deal with that? What is the first time ever sand worm was used in game, book, comic,... anything. It just seems too popular to me :lol:

they have sand worms in Mongolia. Furthermore, according to the locals, they can "shoot" static electricity at people and kill them.

I probably should not have said this....

Re: Animal ideas

Posted: Tue Mar 25, 2014 10:27 pm
by philthymcnasty
I would like to see some bio-luminescent animals and plants at night.

also sharks, giant , overly muscled sand sharks. These sand sharks should also have arms and legs, and carry clubs to beat you to death with.

Re: Animal ideas

Posted: Tue Mar 25, 2014 10:49 pm
by skynet464
Santaissick wrote:Going little side tracks here but anyone knows the "origins" of sand worms?

I mean, I have never heard of any real sand worms existing but every game with sand and deserts seem to have (or thought or suggested) sand worms. What's the deal with that? What is the first time ever sand worm was used in game, book, comic,... anything. It just seems too popular to me :lol:
Dune, desert planet with a bunch of giant worms on it.

Re: Animal ideas

Posted: Wed Mar 26, 2014 12:07 am
by Seimears
There was a movie called Tremors as well that had worm like creatures in it. Ppl say sand worms I think Dune or Tremors. Either way do not sound fun to me.

Re: Animal ideas

Posted: Wed Mar 26, 2014 2:34 am
by Xen
Shai Chulud would fit setting well, but if had armies in dune 2, for example, it wasnt too dangerous to lose few men. However, Kenshi is more about small squads (now), do Worm would make the game more nerving than interesting.

And yep, hunting!

And again, I suggest varants - they fit in desert and oasis biomes well.

Re: Animal ideas

Posted: Wed Mar 26, 2014 9:19 pm
by Santaissick
Thanks for all the answers :lol: with the information provided I would believe that, more or less, the first sand worms came from Mongolian mythology. :ugeek: I can sleep at night again now that I don't have to think about that :?