Skills such as farming/trading/lookout(scout)/leadership

The place to request or suggest new ideas and features.
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Chaotic
Posts: 9
Joined: Mon Aug 05, 2013 8:16 pm

Wed Aug 07, 2013 6:03 pm

I see the skills section as little broad; I don't know if Chris did this, because he didn't want to spend too much time on this and focus on something else. I think there should be skills or even skill branches like farming and mining are to complete opps. And should be treated diffent mining and hauling mats all over the base take a brute with great str. to do.
Farming on the other hand take a bit of skill in make sure every thing is taken care of.

I would like to see scouting or lookout become a skill because I think it could be a way for you to see people your Approching or who's Approching you or if your walking in to an ambush. It would also help people defend their bases.

Leadership is a great skill for squad based games bc it helps provide buffs to squad mates also helps but a limit on the size of a squad so we can't just rack up as many crappy people as possible and start taking out badit groups easy also leadership could inspire certain ai's to challenge leaderships spots. If Chris was to buy a moral or fear factor that leadership could handle. Example is say u have a squad of 20 and there is an army Approching an ally faction or your faction and they attacked your small squad. With a lack of leadership some of your squad mates start going awall and the one that stay have a fear factor so get debuffs for fighting. Or you have a great leadership skill and u instill a godly fighting spirit and hold your own not saying you would win the fight but might be close to the 300 Spartans effect,or they can hold off untile reinforcements arrived

windows 98
Posts: 114
Joined: Fri Jun 28, 2013 5:47 pm

Thu Aug 08, 2013 5:00 pm

i like the idea of leader ship, probably going to be something like that i'd imagine moral with warrior spirit maybe.

but as for scouting isn't really necessary just tilt camera till you can seer horizon scan around you for green numbers poping up and you can see where everything is. also by moving your mouse and waiting for it to go red.

Chaotic
Posts: 9
Joined: Mon Aug 05, 2013 8:16 pm

Thu Aug 08, 2013 6:57 pm

windows 98 wrote:i like the idea of leader ship, probably going to be something like that i'd imagine moral with warrior spirit maybe.

but as for scouting isn't really necessary just tilt camera till you can seer horizon scan around you for green numbers poping up and you can see where everything is. also by moving your mouse and waiting for it to go red.
Well some people would like to see fog of war or hender the fact that u can't really just see far distances with out the tech to see

Chaotic
Posts: 9
Joined: Mon Aug 05, 2013 8:16 pm

Thu Aug 08, 2013 6:57 pm

windows 98 wrote:i like the idea of leader ship, probably going to be something like that i'd imagine moral with warrior spirit maybe.

but as for scouting isn't really necessary just tilt camera till you can seer horizon scan around you for green numbers poping up and you can see where everything is. also by moving your mouse and waiting for it to go red.
Well some people would like to see fog of war or hender the fact that u can't really just see far distances with out the tech to see

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