Few proposals
Posted: Tue Oct 22, 2013 3:52 pm
Hi,
I thought about gameplay and I have some proposals, which in my opinion would make it even better.
First - fighting and skills. You already provided us with training dummies, but it can only train Attack on them (at least to the part where I get). I thought about gladiators fights. Besides of new economic feature (bets, slave fights, etc.), it would be a great support to existing training. For example, fist fights would improve Hand-to-hand skill and strength and katanas fights would improve dexterity and (that's a suprise) Katanas skill. Alongside with this, you can make something like a gym - lifting would improve strength, some machines could be used in dex training.
Second - how about distance fighting? I know, it's a lot of problem, but think - our characters can make walls, tools, build a lot of things, but they never thought of making a bow? Or something as simple as a wooden spear? It would mean that defending your outpost would be completely different from tactical view. Also would mean that not just the size of group count.
Third - I heard that you're planning to add some animals in the future. Will food be important too? I mean such things as food, sleep, acces to water, etc.
It's a lot of work and I know you can't make everyone happy (that's always a bad thing) and so far, I love this game and I cannot wait till it's 100% done. It will be sweet : D
I thought about gameplay and I have some proposals, which in my opinion would make it even better.
First - fighting and skills. You already provided us with training dummies, but it can only train Attack on them (at least to the part where I get). I thought about gladiators fights. Besides of new economic feature (bets, slave fights, etc.), it would be a great support to existing training. For example, fist fights would improve Hand-to-hand skill and strength and katanas fights would improve dexterity and (that's a suprise) Katanas skill. Alongside with this, you can make something like a gym - lifting would improve strength, some machines could be used in dex training.
Second - how about distance fighting? I know, it's a lot of problem, but think - our characters can make walls, tools, build a lot of things, but they never thought of making a bow? Or something as simple as a wooden spear? It would mean that defending your outpost would be completely different from tactical view. Also would mean that not just the size of group count.
Third - I heard that you're planning to add some animals in the future. Will food be important too? I mean such things as food, sleep, acces to water, etc.
It's a lot of work and I know you can't make everyone happy (that's always a bad thing) and so far, I love this game and I cannot wait till it's 100% done. It will be sweet : D