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Dismantling Action Refunds Building Materials

Posted: Sun Oct 27, 2013 12:24 pm
by marches58
I didn't see much of this idea, let alone fleshed out.

As of 0.50, I don't have any incentive to dismantle my past bases. When I choose to relocate, I produce a lot of building materials and leave with the knowledge that the old base will stay intact and safe, even with no walls.

If dismantling structures refunded a portion of the build cost, passing bandits would have an incentive to tear down abandoned bases. Likewise, the player would have an incentive to not leave their primary base unmanned/unwalled for too long. It wouldn't be as harsh as one might think. It takes a while for a non-engineer to dismantle something. The structure will probably turn into a pile of building materials on the ground. Even then one person can only carry 3 building materials without a backpack.

The exact refund amount would be up for debate. A 25-50% refund? Or a specific refund per structure type. Beds, for instance, may reasonably be a 100% refund. Buildings, not so much. Crafting stations would probably refund quite a bit. Generators may refund a bit less, if you abstractly consider cabling that was laid. Basic mines, almost nothing, but the semi/fully automated ones could refund more.

If you go with the type-specific refund, then it becomes a relocation tool for things that reasonably could be relocated easily (interior items, crafting benches) and simply a small incentive to dismantle old bases for the more permanent items (mines, generators, refineries). If you don't dismantle, someone else will!

Re: Dismantling Action Refunds Building Materials

Posted: Sun Oct 27, 2013 12:52 pm
by hbrown
I know there is one because i posted on t something like this gender too but i am not sure where is, and i got confirmation that would be implemented, is planned, just don“t remember if they had already planned values or not, or even if they mentioned how would be.

Salvaging materials

Posted: Sat Feb 08, 2014 3:23 am
by Gauge
Sometimes I want to rebuild my base in a better layout, or simply just need to remove a building or structure to upgrade. I wish that there was a way to recover/salvage building materials from dismantling things. Even if I only got 10%-25% of what it cost to build it in the first place.

Re: Salvaging materials

Posted: Sat Feb 08, 2014 3:33 am
by Danzigsam
That'd be nice.

I'd like to melt old swords down into metal bars, too.

Re: Salvaging materials

Posted: Sat Feb 08, 2014 3:37 am
by anduin_lothar1
Danzigsam wrote:That'd be nice.

I'd like to melt old swords down into metal bars, too.
or Dismantle my old cloth armor for fabrics for medkits instead

Re: Salvaging materials

Posted: Sat Feb 08, 2014 4:53 am
by Hatsune_Neko
please use search
this been requested a few times allready

Re: Salvaging materials

Posted: Sat Feb 08, 2014 4:56 am
by Danzigsam
Link please? I can't find the thread.

Re: Salvaging materials

Posted: Sat Feb 08, 2014 5:07 am
by Hatsune_Neko
Search found 542 matches: Keyword: materials back

Re: Salvaging materials

Posted: Sat Feb 08, 2014 6:05 am
by anduin_lothar1
Hatsune_Neko wrote:Search found 542 matches: Keyword: materials back


Hatsune I mean no dis-respect but wouldn't the search pick up on just the words back, and materials separate as well as together? If so then there wouldn't there be a lot more results in there that would not actually refer to or be just like this topic.

Re: Dismantling Action Refunds Building Materials

Posted: Sat Feb 08, 2014 6:49 am
by Hatsune_Neko
merged

Re: Dismantling Action Refunds Building Materials

Posted: Sat Feb 08, 2014 6:03 pm
by Gauge
I acctually tried a search before posting and got nothing. Guess I didnt use the correct words.

Re: Dismantling Action Refunds Building Materials

Posted: Sat Feb 08, 2014 6:11 pm
by Danzigsam
I looked for it too; "refund" is an odd choice of wording. Maybe we could add "salvage" in parentheses.

Anyways. Lets git on this!