Exoskeletons

The place to request or suggest new ideas and features.
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Bug
Posts: 26
Joined: Mon Nov 04, 2013 6:54 am

Mon Nov 04, 2013 9:02 pm

I was thinking it would be cool to have exoskeletons which would ignore the mobility on your damaged legs but also be a bit slower. They would make great tanks, and also could carry a lot at mobility. They would be helpful during late game construction when you already beat it or later when you create the features on other features.

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skynet464
Posts: 256
Joined: Sat Dec 10, 2011 4:58 pm
Location: VA,USA

Mon Nov 04, 2013 9:04 pm

Probably not going to happen, though there will be prosthetic limbs.
Admiror, O paries, te non cecidisse, qui tot scriptorium taedia sustineas

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