FREE RUNNING origional idea
Posted: Mon Nov 04, 2013 9:32 pm
OK this is NEW I dislike the moderators for being unoriginal and thinking Idea of coefficient x+1=x+2 when they have something slightly hinting of varying of their ideas. I'll admit the dune one was the same. Perhaps grouping the different thoughts into or quoting in another page I would think is more appropriate to show what you mean when it is already there. Then you can reduce the amount of posts. That's what I would do at least.
I think free running should be a skill in the game. It would create some variance in running. It's simple to add too. I bet you could add a shift point system where
X
____________
------------------ lift
-----------------X-
--------------------
X------------X-----X on a wall each x is a click up to 5 points and you receive fall damage if you fail. It is dependent on your climbing and running/athletics skill. This would also let you do flips and backflips during a fight (for added coolness factor.) I think the flips already have been suggested though.
But free running seems to be in spirit of the game as it has a lot of running already. Despite seeing ninjas they really aren't ninja like without the cool moves. This would also create a dynamic shift in fighting styles which perhaps someone already suggested. But Free Running is something I think would be a easy add and popular especially in early game, or you steal something. You are surrounded, the only way is up. Another thing about this would be to create it so the guy automatically do it. But Running away from enemies suddenly becomes attractive in early game settings especially when you have no money.
...oh! oh! and imagine the rooftop fights!
I think free running should be a skill in the game. It would create some variance in running. It's simple to add too. I bet you could add a shift point system where
X
____________
------------------ lift
-----------------X-
--------------------
X------------X-----X on a wall each x is a click up to 5 points and you receive fall damage if you fail. It is dependent on your climbing and running/athletics skill. This would also let you do flips and backflips during a fight (for added coolness factor.) I think the flips already have been suggested though.
But free running seems to be in spirit of the game as it has a lot of running already. Despite seeing ninjas they really aren't ninja like without the cool moves. This would also create a dynamic shift in fighting styles which perhaps someone already suggested. But Free Running is something I think would be a easy add and popular especially in early game, or you steal something. You are surrounded, the only way is up. Another thing about this would be to create it so the guy automatically do it. But Running away from enemies suddenly becomes attractive in early game settings especially when you have no money.
...oh! oh! and imagine the rooftop fights!