Suspend/pause orders

The place to request or suggest new ideas and features.
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Aku
Posts: 91
Joined: Fri Mar 22, 2013 1:04 pm

Sun Jan 05, 2014 5:48 pm

So, as I'm sure we've all encountered, if you move a character who has an active orders list, they will arrive at their destination, and promptly turn back around and go back to what they're doing. This is bad if said activity you're trying to do is run away (say traders or other non fighting types to the nearest town), So I'm proposing a "suspend Orders" button, that will temporarily act like removing all orders from the list (say greying it out), but not actually doing so. I request this because I tend to set up 3-4 order chains to ensure my production keeps moving. (Like, run the loom, oh you're out of Hemp? go farm some then, oh you need water? go pull some up the well) And typically that works well and keeps things moving, but if I need to run for my life (AHHHHHHH CANNNIIIBAAAALLLLLSSSS) then everything gets fubared.

gumbones
Posts: 1
Joined: Sat Feb 01, 2014 12:18 am

Sat Feb 01, 2014 12:20 am

Yes. This. It's such a pain in the ass X'ing out each individual work order when you need to run like hell and hopefully not turn around and run right back the way you came. If I could hit a button to suspend/resume all work orders, it'd save me a lot of frustration.

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