Forests, Dynamic Biomes, Rivers, Tunnels & Caves
Posted: Tue May 06, 2014 1:49 pm
I know few of these may probably have been mentioned before, some certainly have, but i thought it was essential to mention them in one.
1. Forests and Lumber
I've read around that Chris is planning to add some forests, swamps etc to the map soon. My request is that we be able to cut trees (and plant them) by then. It's an awesome idea to build a castle in the middle of a forest and actually control the shape of it. Decorating your fortress with various sorts of trees around it.
2. Dynamic biome changes
Perhaps when the weather effects are implemented we could go to a desert area, plant some trees there.. and watch the place slowly going green, or perhaps if a forest is burnt (by any reason) it could become a dreadful wasteland in ashes for a long time.
I did a research on it and it's actually quite possible to change deserts into rain forests in real life. So it wouldn't make the game unrealistic. (although it should take a lot of time and be difficult.)
3. Rivers/lakes, Coastal cities & Ships
It would be absolutely amazing to be able to buy ships in Coastal cities and/or make them yourself. Perhaps even upgrade them in the research section, and later on use them to sail up rivers, to other cities. It would even inspire some players to build coastal cities, others.. may prefer being highlanders instead.
Oh and imagine... NAVAL BATTLES AND BOARDING! ^^
There are already tricorn hats in the game, why no pirates? (:
4. Tunnels
Underground cities have already been mentioned, so my suggestion would be that perhaps we could create tunnels through mountains to make travelling easier, or perhaps have some created in the first place. Secret tunnels that you have to discover maybe?
5. Caves
I know this has been mentioned before, but i have to put it here as well because it's an amazing idea. You could put walls in the entrances and build an exquisite city to behold. Especially with the tunneling idea, this would create epic battles and sieges, as caves only have numbered entrances.
Feel free to complete/improve my suggestions in the replies.
1. Forests and Lumber
I've read around that Chris is planning to add some forests, swamps etc to the map soon. My request is that we be able to cut trees (and plant them) by then. It's an awesome idea to build a castle in the middle of a forest and actually control the shape of it. Decorating your fortress with various sorts of trees around it.
2. Dynamic biome changes
Perhaps when the weather effects are implemented we could go to a desert area, plant some trees there.. and watch the place slowly going green, or perhaps if a forest is burnt (by any reason) it could become a dreadful wasteland in ashes for a long time.
I did a research on it and it's actually quite possible to change deserts into rain forests in real life. So it wouldn't make the game unrealistic. (although it should take a lot of time and be difficult.)
3. Rivers/lakes, Coastal cities & Ships
It would be absolutely amazing to be able to buy ships in Coastal cities and/or make them yourself. Perhaps even upgrade them in the research section, and later on use them to sail up rivers, to other cities. It would even inspire some players to build coastal cities, others.. may prefer being highlanders instead.
Oh and imagine... NAVAL BATTLES AND BOARDING! ^^
There are already tricorn hats in the game, why no pirates? (:
4. Tunnels
Underground cities have already been mentioned, so my suggestion would be that perhaps we could create tunnels through mountains to make travelling easier, or perhaps have some created in the first place. Secret tunnels that you have to discover maybe?
5. Caves
I know this has been mentioned before, but i have to put it here as well because it's an amazing idea. You could put walls in the entrances and build an exquisite city to behold. Especially with the tunneling idea, this would create epic battles and sieges, as caves only have numbered entrances.
Feel free to complete/improve my suggestions in the replies.




