Gate/wall Worker slots

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Chinsei
Posts: 263
Joined: Wed Jul 01, 2015 4:14 pm

Wed Jul 01, 2015 6:01 pm

I think there should be a slot for gate workers.

it'd basically add a few slots to the gate for guards/workers. who would mostly inspect people who wish to enter your base/camp/village/town and then if they weren't hostile or carrying anything that was considered contraband in your faction.

they would open the gate for the individual an then close it back once the individual had passed through the gate an would close it again. and keep it closed anytime a threat was near by.

they'd also work to prevent anyone from damaging the gate.

Walls could be given worker slots too for people you assign to the wall, who would patrol the wall an mount turrets closest to approaching enemies .

So we could have a more pro-active defense. it'd also help the town look a bit more alive.

Perhaps building doors could be given one too for when you turn a place into a prison, so you don't have to watch the prisoner to make sure he hasn't escaped your guards could immediately re-act to put him back in the cell. o.o

They could be managed by NPC who are , or aren't directly controlled.

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Chompster
Posts: 223
Joined: Fri Jan 23, 2015 3:35 pm
Location: The Netherlands
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Wed Jul 01, 2015 7:44 pm

Aye this is definitely something i'v longed for for a long time. Hope we get something along the lines of this idea(if not exactly this)

IronMaverick
Posts: 31
Joined: Sat Apr 06, 2013 5:25 am

Wed Jul 01, 2015 9:22 pm

Great idea!

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