Fatality Animation towards a KO'd character.
Posted: Mon May 16, 2016 2:17 am
Pretty much exactly what the title says.
I think it would be fantastic if the player, and the NPCs, had the ability to unleash a killing blow to the target that is Knocked Out.
It could range from a stab down through the chest with a blood spurt, to a beheading, to a bootcrush on the face, and many other visceral ways you can kill someone.
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Main Reason I would find this valuable
First of all, Assassination is technically just KO'ing someone. . Not killing them. So it's a misnomer. BUT if we could KO them and then Finish them off with a select blow, it would be worth it.
Also, in the midst of big battles. . It's the most annoying thing to have soldiers that you've struck through and KO'd, get back up and turn the tide of the battle because you have your back turned.
So, to fix this, to play the game as a more cruel character, you could possibly toggle on a button that allows you to kill everyone that you fight, instead of just putting them down.
I think it would be fantastic if the player, and the NPCs, had the ability to unleash a killing blow to the target that is Knocked Out.
It could range from a stab down through the chest with a blood spurt, to a beheading, to a bootcrush on the face, and many other visceral ways you can kill someone.
-------
Main Reason I would find this valuable
First of all, Assassination is technically just KO'ing someone. . Not killing them. So it's a misnomer. BUT if we could KO them and then Finish them off with a select blow, it would be worth it.
Also, in the midst of big battles. . It's the most annoying thing to have soldiers that you've struck through and KO'd, get back up and turn the tide of the battle because you have your back turned.
So, to fix this, to play the game as a more cruel character, you could possibly toggle on a button that allows you to kill everyone that you fight, instead of just putting them down.