Essentially this extends to NPCs in cities, as well as wandering travelers.
Two ways this would best be accomplished, but this feature would be perfect happening in unison.
1.) Having the option to ask about rumors to Shopkeepers, Civilians, Wandering Travelers, Adventurers, and the like, in which they could tell you something interesting about their biome area. This could reveal parts of the map to go explore (Dangerous sites, Wildlife, Settlements, where certain trade goods would sell well. . Etc.)
2.) Also, having NPCs interact with each other in conversation where all the things listed above may be discussed in a personal manner.
Gossip between NPCs.
I have noticed my characters making comments about areas that we enter. like the Vain, Holy nation territory, and fog islands. I would love to have more of that.
Is it possible to have personality profile conversations? Meaning that in the character creator, you could choose a personality conversation that would provide the random talk. That would mean that we could add additional personality conversations using the FCS.
It would be nice if those conversations had triggers so that if one character says trigger A, another character will respond with response A.
Would be a neat little option for flushing out some random small talk conversations.
Is it possible to have personality profile conversations? Meaning that in the character creator, you could choose a personality conversation that would provide the random talk. That would mean that we could add additional personality conversations using the FCS.
It would be nice if those conversations had triggers so that if one character says trigger A, another character will respond with response A.
Would be a neat little option for flushing out some random small talk conversations.
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