Missing strings to translate, tips.txt not seen/overriden
Posted: Thu Mar 16, 2023 6:59 pm
Hello, I have recently found some free time to get to work on my translation, but I have two problems with it that I cannot get around. One is quite old now, which I just ignored, the other appeared with the latest version of stable Kenshi I think and it bothers me a bit.
1. Why isn't Kenshi using my lines from tips.txt file when I load my translation as a mod? It sees them when my translation mod is loaded through Kenshi\locale\pl_PL and chosen from Languages dropdown in Kenshi launcher, when loaded through \Kenshi\mods\MyMod\locale\pl_PL however it ignores that file or the original one overrides it. Is it a bug or a feature?
2. There are some interface strings that I cannot translate ("Terrain Feature Range", "User Save Location" etc), I assume they would be either in gamedata.po or main.po but unfortunately these and some others are missing. I opened FCS, opened my translation there and exported the lines but it didn't help, old and new file are exactly the same. Am I doing it correctly or is there another step I should do? Or are these hardcoded and have no translatable strings as of now?
1. Why isn't Kenshi using my lines from tips.txt file when I load my translation as a mod? It sees them when my translation mod is loaded through Kenshi\locale\pl_PL and chosen from Languages dropdown in Kenshi launcher, when loaded through \Kenshi\mods\MyMod\locale\pl_PL however it ignores that file or the original one overrides it. Is it a bug or a feature?
2. There are some interface strings that I cannot translate ("Terrain Feature Range", "User Save Location" etc), I assume they would be either in gamedata.po or main.po but unfortunately these and some others are missing. I opened FCS, opened my translation there and exported the lines but it didn't help, old and new file are exactly the same. Am I doing it correctly or is there another step I should do? Or are these hardcoded and have no translatable strings as of now?