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Kenshi 2 Announced
Posted: Wed Mar 20, 2019 8:02 pm
by Captain Deathbeard
Now, our original plan was to keep the new project quiet so we could work on it without public pressure and then do a big press release when we had something to show. However it seems lots of people are getting confused or angry about us not still tinkering with Kenshi or leaving the world of Kenshi behind, so I'm going to go ahead and announce early what we are working on now, as I think it will put most people at ease.
We are starting work now on Kenshi 2!
- It will be set 1000 years in the past, during the time of the "Old Empire" and reveal more of the world's lore and history.
- It will be based on the same code-base and engine.
- The engine will be upgraded to the latest version of Ogre, which should drastically improve performance.
- Why keep the same engine? Because a completely new engine would break everything and take another million years to finish. By sticking with the same code we are making the descision to prioritise gameplay instead of graphics. (Not to mention a much faster release date)
- The work we do on the engine upgrade will also be applied to Kenshi 1 as a free update.
- Other core improvements or small features achieved in Kenshi 2 could also potentially be applied to Kenshi 1 as free updates.
Re: Kenshi 2 Announced
Posted: Thu Mar 21, 2019 1:43 am
by Hatsune_Neko
sounds perfect to me =^.^=
Re: Kenshi 2 Announced
Posted: Thu Mar 21, 2019 3:48 pm
by swillo
I think I just shed a tear of joy.
Can't wait to see what you have in your devious, crafty, unforgiving, demented, tricksy, little mind.
OH! I want to command one of those big skeletons! Can I command one of those big skeletons?!
HA! I have the first feature request! I win!

Re: Kenshi 2 Announced
Posted: Thu Mar 21, 2019 5:49 pm
by CarbonTNT
Awesome! Is there going to be a way for early alpha/beta testers? If so where to opt in?

Re: Kenshi 2 Announced
Posted: Thu Mar 21, 2019 11:23 pm
by bargian
why did i see here "Beak" .... you guys broke me!
Re: Kenshi 2 Announced
Posted: Sat Mar 23, 2019 7:05 pm
by pigiron
This is awesome. Totally support going for the guts instead of the glitter. Looking forward to moar Kenshi in the future. *grin*
Re: Kenshi 2 Announced
Posted: Wed Mar 27, 2019 8:29 pm
by PGMP
Keep the fantastic work.
Don't forget the most important thing about this games.
Randomness!
If the game generates a new adventure every time you play it. Kinda like Rimworld does... the game never gets old, you can always come back and play more and with the help of mods it lives and tells new stories pretty much forever.
In the future, consider the possibility of co-op game, this game would be 100 times better if you could enjoy it with 1 to 3 more friends and a lot better if you could do it with more in a private server or something.
Anyway thank you for the fantastic game i have being enjoying it a lot.
Re: Kenshi 2 Announced
Posted: Mon Apr 01, 2019 5:16 pm
by fe800ng
[google translation]
sorry about my incomplete English
------

I played kenshi for so many hours
I experienced lots of fun, lots of surprises, lots of challenges and lots of stories.
I respect you Lo-Fi Games <3
Hearing the news that kenshi2 will be created, I got the biggest smile in my life.
Are you having problems posting requests to this forum?
Rather than a request, it is my personal ideal.
I don't know what kind of game Kenshi2 will be, but I'm expecting it will be a game that lives in a tough, solo world, instead of multiplayer.
I want a function that can share character data with friends. And I want to bring the cool ninjas made by my friends to my world.
If kenshi2 will be released in 2030, I will play kenshi1 until 2030.
Thank you

Re: Kenshi 2 Announced
Posted: Mon Apr 01, 2019 5:43 pm
by Hatsune_Neko
you can post requests in the Feature request area.
Re: Kenshi 2 Announced
Posted: Fri May 10, 2019 12:12 am
by Ornament
Just a thought which came to my mind: If the engine will be the same, will be the structure of mods the same? So that armor/weapon mods etc. could be ported over to kenshi 2 with some manual adjustment on the mods?
Re: Kenshi 2 Announced
Posted: Fri May 10, 2019 3:17 pm
by Shidan
Almost certainly. Unless they dramatically change how the stuff works behind the scenes, mods that don't require specific locations/characters in the world should be able to be ported over fine. The game is built in a modular enough way, that I would be shocked if mods were handled in a totally different system for the second game.
Re: Kenshi 2 Announced
Posted: Sun May 12, 2019 2:08 am
by sotc_wander
RELEASE DATE???
Re: Kenshi 2 Announced
Posted: Tue May 21, 2019 4:19 pm
by CommanderJRC
Can I help assist in writing some of the dialogue or lore?
Re: Kenshi 2 Announced
Posted: Mon Jun 10, 2019 1:26 am
by KittYwY
Basically the same world (probly factions) but 1000 in the past...?
Re: Kenshi 2 Announced
Posted: Wed Jun 12, 2019 8:47 pm
by Sziklamester
I know I am a bit late to the party but I am happy you guys somehow manage to make a seq(preq)uel for the world of Kenshi but I rather would love to see the first game polished a bit. I can understand the choice of engine because if you already mastered / know the engine what you worked for then it is an easier methold to make a game in it. If you wish more money to fund your project maybe you should try to make during the dev time some minor apps which can generate money then you can use that money for kickstart kenshi 2. Also you could try to check if there are peoples whom wish to kickstart a Kenshi 2 and hopefully you will find some couple of thousands individuals who wish to kick your game.
On my part if you deliver a less buggy and more optimized game with a good / better moddability, then my money is yours. No dlcs, no microtransactions and a fair game developing idea. The only major thing what you must avoid is burning. Hopefully you will deliver a more interesting game without compromises with more blood, guts, and even with some new features.
My feature suggests would be:
- more race with a modding option so you can make more easily new and varied races.
- option to have sex ( this feature is a side request and not need to be too hardcore ) enough if you make available the romance between characters and even an option to make a dinasty and heirlooming.
- more ancient kind of weapons like bows, spears, polearms, including with new animations. Blunt weapons and Axes or more.
- more kind of clothes and a bit better cloth physics.
- facial animations even if this is not possible with the amount of team what you have or capacities of the engine but also as a side request I would like to have that.
- a little bit larger map like 5000-10000 square kilometer with randomized tiles too.
- larger cities with more inhabitants and an option when you make your own town / city to have immigrants so inhabitants could join your faction passively as civilian.
- more wildlife with more creatures and taming option. The rest is fine I guess.
So these are my requests but if you can finalize some of it then I would be happier, if not possible to do these then the modders could add this and you can build into it as core feature.
My humble wishes.
Re: Kenshi 2 Announced
Posted: Wed Jun 12, 2019 10:54 pm
by JohannesTheUgly17
Keep "beep" unchanged. Make him a easter egg or something in all the kenshi games like "maiq the liar" of skyrim. He must be in all of the games !
Re: Kenshi 2 Announced
Posted: Wed Jun 12, 2019 10:54 pm
by JohannesTheUgly17
another 1000 hours is going to spend on this game
Re: Kenshi 2 Announced
Posted: Thu Jun 13, 2019 10:05 pm
by JohannesTheUgly17
PGMP wrote: ↑Wed Mar 27, 2019 8:29 pm
Keep the fantastic work.
Don't forget the most important thing about this games.
Randomness!
If the game generates a new adventure every time you play it. Kinda like Rimworld does... the game never gets old, you can always come back and play more and with the help of mods it lives and tells new stories pretty much forever.
In the future, consider the possibility of co-op game, this game would be 100 times better if you could enjoy it with 1 to 3 more friends and a lot better if you could do it with more in a private server or something.
Anyway thank you for the fantastic game i have being enjoying it a lot.
Dude randomness isnt good. Playing diffirent game from everyone else makes your progress worthless. exp "
+Dude i conquered uwu wewewe on yeten wewe ugmewuhveme osas city in kenshi
-Wut ? which city ?
Re: Kenshi 2 Announced
Posted: Fri Jun 21, 2019 9:55 am
by philthymcnasty
sotc_wander wrote: ↑Sun May 12, 2019 2:08 am
RELEASE DATE???
My grandchildren will tell me how the game is, if i live that long to get a chance to play it.
Re: Kenshi 2 Announced
Posted: Fri Jun 28, 2019 10:06 am
by Tenebrion
Beep!