Kenshi Demo

Suta
Posts: 41
Joined: Sat Sep 20, 2008 8:47 pm

Sat Sep 20, 2008 8:54 pm

I read on the site that you had a working demo displaying a few things, are you going to offer it for download, or keep it to yourself?

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Mon Sep 22, 2008 11:49 pm

Sorry but the demo is not ready for public release, only for team-members. I will upload some videos soon though.

Suta
Posts: 41
Joined: Sat Sep 20, 2008 8:47 pm

Tue Sep 23, 2008 1:34 am

Too bad for me, I was quite interested.

I would still be glad about the videos, however.

thank you.

wazupwolf
Posts: 66
Joined: Wed Oct 08, 2008 12:41 pm

Wed Oct 08, 2008 12:52 pm

awww sucks that the demo isnt out yet i saw the video and id be sweet if the demo was public

dingbat91
Posts: 16
Joined: Tue Jan 06, 2009 3:40 pm
Location: Norfolk,England

Tue Jan 06, 2009 3:47 pm

what would be awesome is if you put into place the Mount&Blade system

they opened up the game really early (I think two years before it's final release(V1.0) late last year(2008)) and basically said to the community "here's our game, what's wrong, what can we improve, and what is good"

it gave the game a fast growing community who really helped with the development of the game, enough that it got taken on by a publisher!

but that's just my belief, regardless I think the concept this game presents is one that should have been done ages ago, and I want to support it as much as I can!

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Thu Jan 08, 2009 4:37 pm

Not a bad idea actually, I may think about it, but regardless the game is not even ready for that yet. Maybe 18 months from now it will be.

wazupwolf
Posts: 66
Joined: Wed Oct 08, 2008 12:41 pm

Sat Jan 10, 2009 2:09 am

aww 18 months well i can w8 for the best game ever

dingbat91
Posts: 16
Joined: Tue Jan 06, 2009 3:40 pm
Location: Norfolk,England

Sat Jan 10, 2009 3:08 pm

the other thing was that the coding got done a lot easier, since the players found bugs and would inform them of the changes or in extreme cases fix it themselves and pass the code to the devs

on another idea front for testing purposes you could use something similar to Infinity and segment parts that are done to a playable state (in this example the Infinity combat prototype) and ask people to test that as well, keeps the people who are eager to play happy, and you get the bug reports back from things yourself personally never though to do, or possible within the constraints of that system.

anyway glad to be of some use.

Ding.

SBLaxer20
Posts: 14
Joined: Tue Mar 24, 2009 10:23 pm

Wed Mar 25, 2009 3:31 am

dingbat91 wrote:what would be awesome is if you put into place the Mount&Blade system

they opened up the game really early (I think two years before it's final release(V1.0) late last year(2008)) and basically said to the community "here's our game, what's wrong, what can we improve, and what is good"
I heard a lot of great things about that game :). Did you actually play it yourself, or just hear about it? I'm kind of curious about the game myself, that's why I'm asking :).

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Wed Mar 25, 2009 3:46 am

I played it over 2 years ago, it was pretty good back then.

dingbat91
Posts: 16
Joined: Tue Jan 06, 2009 3:40 pm
Location: Norfolk,England

Sat May 09, 2009 9:50 pm

I own a copy of mount and blade and I have to admit it's one of my favourite current RPG games.

the only real negative I had was you could help other people become king but you couldn't become one yourself, which is being added in an expansion pack!

and btw Chris it's good to hear you took on the M&B idea! I can't wait to get my hands on it and help as well as contribute to the fund!

-
Ding

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Mon May 11, 2009 4:50 pm

Yeah I played the newer version recently too, it is a fun game. Its also one of the few indie heavyweights I know of, I find it good inspiration.

wazupwolf
Posts: 66
Joined: Wed Oct 08, 2008 12:41 pm

Fri May 15, 2009 12:58 am

M&B whats that? i know its a game but i mean is it free?

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Fri May 15, 2009 2:57 pm

Mount & Blade, its commercially released now and you can get it on steam. During development though, it had could be downloaded and played for free, and you had to pay to unlock the game or you couldn't get above level 6. And by the time you're level 6 you're totally addicted.

wazupwolf
Posts: 66
Joined: Wed Oct 08, 2008 12:41 pm

Sat May 16, 2009 10:06 pm

what stores could i buy it from?

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Mon May 18, 2009 4:48 pm

Not sure, its probably buyable on their website, otherwise try steam.

User avatar
RustKnight
Posts: 85
Joined: Sun Jul 05, 2009 2:56 am
Location: Romania

Mon Jul 27, 2009 7:20 pm

So Chris, when will it be available? Your demo that is, just a rough date...

Hector
Posts: 46
Joined: Wed May 20, 2009 10:18 pm

Mon Jul 27, 2009 10:32 pm

The staff demo won't be; the early beta is due to be released on the first of October.

Windexglow
Contributor
Posts: 100
Joined: Sun Jan 25, 2009 5:27 pm
Location: United States
Contact:

Mon Jul 27, 2009 10:37 pm

Learn some rad modeling/art/coding skills and you can get the demo even sooner = )

User avatar
RustKnight
Posts: 85
Joined: Sun Jul 05, 2009 2:56 am
Location: Romania

Tue Jul 28, 2009 8:52 pm

You mean i can help with the game? of course i don't want any money. Look i just finished highschool, i got a lot a lot a lot of free time on my hands, and am a fast learner, just hand me the tutorials and i will help like a fanatic.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: Bing [Bot] and 9 guests