Clothing and proportions
Posted: Wed Jul 03, 2013 4:13 pm
Hi,
first of all i want to make clear that i do not dislike the new patch, i just want to give my perspective on some of its features and hope to find some answers.
What i liked about the game before the last patch came out was, that i was able to find a cool outfit for my main character. I am one of those persons who do not value stats over looks especially when the best clothing looks ugly and/or the coolest looking clothes have medium to low stats.
I really liked the look of the old half pants (gray) together with the wooden sandals (and i was realy happy to find out that there are even hardened versions of the them [with better stats but looked the same]). For the top armor i used the starter Gi most of the time, later i switched to the medic armor because it was not too bulky either.
In general i do not liked the way how boots looked and how they do not really fit well with every kind of long pants.
Then i was really excited about the new patch, and yesterday i sold every piece of cloth i had and re-imported my squad. But the first thing i noticed after buying a pair of half pants was, that they look not only uglier but the worst thing was that they seems to glitch in a way that the underpants of the character could be seen. The next thing is basically a question: Are there still non bulky armor pieces like the medic armor or are they all like the Samurai armor?
Another thing which bugs me is the variation of proportions of the NPCs, they vary way to much i think, because of there are a lot of really tiny and really large people around this scares me a bit.
And i think there should be a clear average of proportions in the character editor, not only that the randomize option seems to only change from one really disproportionate monster from the scariest horror movie to another, i find it really hard to create a character which does not looks clearly larger or smaller or in another way disproportionate compared to the other people, after working on it about 10 minutes in the editor.
As i said i would propose the following things:
- NPC proportions should be a little bit more average or less randomized
- there should be an easy way to compare your character with others, maybe a option to set everything to average (maybe this is done by moving every slider to the center?)
Thanks for your attention
i really like the game though
first of all i want to make clear that i do not dislike the new patch, i just want to give my perspective on some of its features and hope to find some answers.
What i liked about the game before the last patch came out was, that i was able to find a cool outfit for my main character. I am one of those persons who do not value stats over looks especially when the best clothing looks ugly and/or the coolest looking clothes have medium to low stats.
I really liked the look of the old half pants (gray) together with the wooden sandals (and i was realy happy to find out that there are even hardened versions of the them [with better stats but looked the same]). For the top armor i used the starter Gi most of the time, later i switched to the medic armor because it was not too bulky either.
In general i do not liked the way how boots looked and how they do not really fit well with every kind of long pants.
Then i was really excited about the new patch, and yesterday i sold every piece of cloth i had and re-imported my squad. But the first thing i noticed after buying a pair of half pants was, that they look not only uglier but the worst thing was that they seems to glitch in a way that the underpants of the character could be seen. The next thing is basically a question: Are there still non bulky armor pieces like the medic armor or are they all like the Samurai armor?
Another thing which bugs me is the variation of proportions of the NPCs, they vary way to much i think, because of there are a lot of really tiny and really large people around this scares me a bit.
And i think there should be a clear average of proportions in the character editor, not only that the randomize option seems to only change from one really disproportionate monster from the scariest horror movie to another, i find it really hard to create a character which does not looks clearly larger or smaller or in another way disproportionate compared to the other people, after working on it about 10 minutes in the editor.
As i said i would propose the following things:
- NPC proportions should be a little bit more average or less randomized
- there should be an easy way to compare your character with others, maybe a option to set everything to average (maybe this is done by moving every slider to the center?)
Thanks for your attention
i really like the game though