Anyway, enjoying the game so far, very impressed even in its early build! (dwarf samurais unite!)
Sound work for kenshi
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Soundwizard
- Posts: 3
- Joined: Wed Nov 02, 2011 2:45 am
- Location: Norway
- Contact:
Hey, I work as a professional sound designer at s2games. Ever since a friend of mine directed me to this game, I liked the direction and the ideas. However, I realize that it is just an alpha version but if you need some sound design work, I would love to help out. I got a blog up and going for the work I do for s2games: audiotorygaming.blogspot.com if you wanna check it out. If money is your worry then don't worry, I'll help out for free 
Anyway, enjoying the game so far, very impressed even in its early build! (dwarf samurais unite!)
Anyway, enjoying the game so far, very impressed even in its early build! (dwarf samurais unite!)
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SynysterOne
- Posts: 297
- Joined: Wed Oct 12, 2011 10:04 pm
Soundwizard wrote: (dwarf samurais unite!)
We need an extensive cave system first, but then my brother. I will join you
Joined:
Wed Oct 12, 2011 5:04 pm
I've been here waiting.
Wed Oct 12, 2011 5:04 pm
I've been here waiting.
have my cat biscuits (i know its a long shot here^^)Soundwizard wrote:(dwarf samurais unite!)
in dwarf fortress you can make biscuits out of cats
You should always proofread carefully to make sure you didn't any words out.
Need help? pm me or any other mod.
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SynysterOne
- Posts: 297
- Joined: Wed Oct 12, 2011 10:04 pm
1337 wrote:have my cat biscuits (i know its a long shot here^^)Soundwizard wrote:(dwarf samurais unite!)
in dwarf fortress you can make biscuits out of cats
So, you can manage our fortress?
Joined:
Wed Oct 12, 2011 5:04 pm
I've been here waiting.
Wed Oct 12, 2011 5:04 pm
I've been here waiting.
Im talking abt dwarf fortress. If you try to sell them wood-stuff, those stupid elves always went away angry and actually came back abt 2 years later to attack your fortress -_-xWind wrote:D:!1337 wrote:elves are gay
You should always proofread carefully to make sure you didn't any words out.
Need help? pm me or any other mod.
- ArcaneSaint
- Posts: 255
- Joined: Thu Sep 08, 2011 4:02 pm
- Location: Belgium
Wait, you mean you actually allowed them to leave? 
They may take our bees, but they'll never take our piе!
[spoiler]Do spoiler tags work yet?[/spoiler]
[s]what about strike-trough?[/s]
Kenshi Modding Tutorial
This link kills spam
[spoiler]Do spoiler tags work yet?[/spoiler]
[s]what about strike-trough?[/s]
Kenshi Modding Tutorial
This link kills spam
ArcaneSaint wrote:Wait, you mean you actually allowed them to leave?
yeah that was like the first time I played so didn't quite know how the game worked until my eyes grew accustomed to the matrix language
You should always proofread carefully to make sure you didn't any words out.
Need help? pm me or any other mod.
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Soundwizard
- Posts: 3
- Joined: Wed Nov 02, 2011 2:45 am
- Location: Norway
- Contact:
Haha, anyway, If you need any sounds Chris, I can make some for free for you so you got some basic stuff going in the game.
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
Thanks for the offer, but I don't even have an audio engine in place at the moment, so I will have to wait a while before I can start adding any sound.
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Soundwizard
- Posts: 3
- Joined: Wed Nov 02, 2011 2:45 am
- Location: Norway
- Contact:
Alright. Get Fmod when you are ready to add some stuff. It is free for indie developers from what I remember.
OK, I will help with my 1337 coding skillz!
Here is the sound engine:
Here is the sound engine:
Code: Select all
[DllImport("WinMM.dll")]
public static extern bool PlaySound(string fname, int Mod, int flag);
PlaySound("c:\megasound.wav", 0, 0x0001 | 0x00020000);
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