Bandits spawn issue ?
Posted: Sun Jan 26, 2014 2:51 pm
Hello everyone, this is my first post, and since i don't wanna start with a complain, i'll start with saying how much i'm in love with this game, and how it captivates me for hours while i'm not even using all of its features too full potential (tried buildings and squads but eventually went back to play a lone ronin, love running in the sand, staring at the dunes while listening to the awesome soundtrack, bla, sorry, sidetracking.)
Anyways.
Last couple patches mentionned a fix to enemy spawns, and an increased bandit quantity, but it seems to me that it doesn't work as intended.
I can run the distance between Shark to Heft, taking my time, looking at my surroundings, and yet never come across a single bandit group. At best i'll find a critically wounded retreating bandit leader here and there.
On the other hand, Samurai, Dead Cats, Traders and Holy Nation groups seem fine, sometimes i can find for example 3 full groups of Samurai doing circles where i used to find many groups of starving bandits.
Also, Cannibals and Sand Ninjas seem to be doing fine too.
I was wondering if it's a known issue, if it's tied to some spawning or pathing bug, or if maybe all those powerful friendly patrols would too quickly destroy the entire bandit population (even at day 180 the lack of hostiles is obvious).
And eventually, if the issue is acknowledged, if a fix may come soon.
Thank you !
Anyways.
Last couple patches mentionned a fix to enemy spawns, and an increased bandit quantity, but it seems to me that it doesn't work as intended.
I can run the distance between Shark to Heft, taking my time, looking at my surroundings, and yet never come across a single bandit group. At best i'll find a critically wounded retreating bandit leader here and there.
On the other hand, Samurai, Dead Cats, Traders and Holy Nation groups seem fine, sometimes i can find for example 3 full groups of Samurai doing circles where i used to find many groups of starving bandits.
Also, Cannibals and Sand Ninjas seem to be doing fine too.
I was wondering if it's a known issue, if it's tied to some spawning or pathing bug, or if maybe all those powerful friendly patrols would too quickly destroy the entire bandit population (even at day 180 the lack of hostiles is obvious).
And eventually, if the issue is acknowledged, if a fix may come soon.
Thank you !