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If you could have a NPC in game, how would he/she be?
Posted: Sun Dec 14, 2014 1:31 pm
by Petris90
This is just a random thing i though about, post your NPC
Well i can quickly tell me about mine. Drunken Steve: a guy you can see at one of the bars just drinking and drinking. he cant be rectruited of course. he will throw random insults at you if you walk past him and if you talk to him he will ask you for extra money for some alcohol. should be a really good fighter and can take you down easily.
Re: If you could have a NPC in game, how would he/she be?
Posted: Sun Dec 14, 2014 8:56 pm
by Hatsune_Neko
Amazonian Warrior who goes around picking fights with men.

Re: If you could have a NPC in game, how would he/she be?
Posted: Sun Dec 14, 2014 10:49 pm
by Petris90
Hatsune_Neko wrote:Amazonian Warrior who goes around picking fights with men.

imaginen what would happen when Drunken Steve and Your Amazonian Warrior meet. maybe a new universe will form.
Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 3:20 am
by Zeal
A vocaloid that just very rarely and occasionally visits a bar to sing and dance. (naturally this is totally off theme, but i couldn't help it... would be an awesome mod >_>)
Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 6:45 am
by RighteousSinner
Lone wanderer with the stats of an immortal, who is neutral with all the factions, that wanders the wastes indefinitely.
If you do manage to find him however, he'd give you a cool sword.

Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 8:12 am
by Petris90
RighteousSinner wrote:Lone wanderer with the stats of an immortal, who is neutral with all the factions, that wanders the wastes indefinitely.
If you do manage to find him however, he'd give you a cool sword.

Im just gonna say, your mod is awesome. i saw 6 immortals destroying a whole town and killed 2 squads of The Shadowed Earth Coalition and a iron legion squad and i was just standing there like

Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 11:05 am
by Petris90
Zeal wrote:A vocaloid that just very rarely and occasionally visits a bar to sing and dance. (naturally this is totally off theme, but i couldn't help it... would be an awesome mod >_>)
Would be fun if he got drunk, starts singing off beat and starts to dance like a maniac.
Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 11:34 am
by Hopesfire
A salesman......

Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 11:52 am
by Petris90
Hopesfire wrote:A salesman......

What is he selling then?
Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 9:58 pm
by Zeal
Petris90 wrote:Hopesfire wrote:A salesman......

What is he selling then?
Cherry bees
Re: If you could have a NPC in game, how would he/she be?
Posted: Mon Dec 15, 2014 10:54 pm
by Petris90
Zeal wrote:Petris90 wrote:Hopesfire wrote:A salesman......

What is he selling then?
Cherry *CENSORED*
Can you throw the *CENSORED* at your enemies?
Re: If you could have a NPC in game, how would he/she be?
Posted: Tue Dec 16, 2014 2:09 pm
by Zeal
Petris90 wrote:
Can you throw the *CENSORED* at your enemies?
Whoa, geez. Calm down, no need to be inappropriate about it.
Re: If you could have a NPC in game, how would he/she be?
Posted: Tue Dec 16, 2014 4:31 pm
by Petris90
Zeal wrote:Petris90 wrote:
Can you throw the *CENSORED* at your enemies?
Whoa, geez. Calm down, no need to be inappropriate about it.

Re: If you could have a NPC in game, how would he/she be?
Posted: Sun Dec 21, 2014 6:12 am
by Aereto
Lone hermit armed with a totally rusted nodachi, equipped with chainmail, chain cargopants, longcoat, plated longboots and an armored hood.
Stats have 75 dexterity, katana, engineering, and attack skills, 50 toughness, turret, and field medic skills, 25 strength, and defense skills.
Located in an unmarked gated location with an Outpost III, attacks only in self-defense, using a harpoon turret as ranged wall defense while gate is closed. Outside the gate and walls is a small shack containing a chest of unwanted items that is occasionally refilled, likely animal hides and looted attackers.
Why the totally rusted junk of a nodachi? It's all in the user.

Re: If you could have a NPC in game, how would he/she be?
Posted: Fri Dec 26, 2014 11:16 pm
by EternalAmbiguity
The World's Smartest Garbageman from Dilbert.
Lore friendly, of course--have him be a shopkeeper or something, and say things either extremely intelligent or drop little tidbits about the deepest darkest parts of the game world lore. I like the second idea better.