[0.96.4] Weapon Stats Bug

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Shidan
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Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Tue Jul 04, 2017 4:38 pm

There seems to be an odd bug where the damage stats of Unknown manufacturer Rusted Junk and Rusting Blade match each other, despite being different levels in the FCS. Tested with no mods on at all, on a brand new game. Not sure if it affects any other manufacturers or weapon models.

I've uploaded a brand new vanilla Nobodies save. The characters start with a selection of Rusted Junk and Rusting Blade Iron Sticks, and it's easy to see the matching damage values.
Attachments
Bugged Weapons.zip
Savegame
(466.42 KiB) Downloaded 131 times

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Captain Deathbeard
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Thu Jul 06, 2017 4:01 pm

Seems fine to me, junk has 0.07 blunt and rusting blade has 0.014

Kazeron
Posts: 20
Joined: Mon Jun 19, 2017 8:20 am

Thu Jul 06, 2017 4:51 pm

I've also had this happen, but with stuff like Catan, Mk, Edge 1-3 being the same, but sometimes 2-3 have higher value.

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Shidan
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Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Thu Jul 06, 2017 7:32 pm

Interesting. On loading the save it goes back to normal for me as well. However, whenever I start a new game (using the nobodies start for ease of testing) all the damage numbers match.

Screenshots for comparison:
http://steamcommunity.com/sharedfiles/f ... =966309518
http://steamcommunity.com/sharedfiles/f ... =966309676

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