[v0.67.2] CrashDump

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 3:12 pm

Same as before. Ogre and crash zip are here.
Attachments
Ogre.zip
(107.83 KiB) Downloaded 176 times
crashDump0.67.2.zip
(96.97 KiB) Downloaded 163 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 5:44 pm

This one I tested this : I paused the game for about 3 hours and let it be iddle in my PC.

Then I returned and played until another crash. It seems the paused moments add nothing to the problem, and the time until crash is pretty much the same.
Attachments
Ogre.zip
(83.06 KiB) Downloaded 158 times
crashDump0.67.2.zip
(75.17 KiB) Downloaded 153 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Wed Jul 30, 2014 7:34 pm

that description is the super crash.
its a memory leak thats in the game at the moment.
you can easily track this via task manager and in windowed mode and set it up so you can watch the memory usage of Kenshi. ( windowed mode is harder on your system. so you mite have shorter play times. but is good way to watch ram usage before super crash happens. )

on a 64bit OS system the upper ram usage is around 3.7gb to 3.8gb, anything past that, and the game will crash.
on 32bit systems that threshold will be a lot lower because 32bit OS systems can only use 4gb of ram.
pausing the game will slow the memory leak to a near crawl, but it will still eventually crash.
I have personally tested this with several different ways to reduce ram usage and effects of the memory leak.

1. Small player created groups have less of an issue with memory leak then larger player character groups do.
2.Player created outposts can have a huge impact on memory leak. the larger the outpost the larger the memory leak. NPC towns also impact this but not to such an extent as does player created ones.
3. World population and NPC pop slider. the higher you have this set, the worse the memory leak is.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 8:07 pm

Hatsune_Neko wrote:that description is the super crash.
its a memory leak thats in the game at the moment.
you can easily track this via task manager and in windowed mode and set it up so you can watch the memory usage of Kenshi. ( windowed mode is harder on your system. so you mite have shorter play times. but is good way to watch ram usage before super crash happens. )

on a 64bit OS system the upper ram usage is around 3.7gb to 3.8gb, anything past that, and the game will crash.
on 32bit systems that threshold will be a lot lower because 32bit OS systems can only use 4gb of ram.
pausing the game will slow the memory leak to a near crawl, but it will still eventually crash.
I have personally tested this with several different ways to reduce ram usage and effects of the memory leak.

1. Small player created groups have less of an issue with memory leak then larger player character groups do.
2.Player created outposts can have a huge impact on memory leak. the larger the outpost the larger the memory leak. NPC towns also impact this but not to such an extent as does player created ones.
3. World population and NPC pop slider. the higher you have this set, the worse the memory leak is.
So... What should I do? Would you guys want me to investigate this memory leak by looking at my task manager and the processes? That's it?
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 11:57 pm

Another "Super Crash".
Attachments
Ogre.zip
(152.26 KiB) Downloaded 164 times
crashDump0.67.2.zip
(136.88 KiB) Downloaded 168 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Thu Jul 31, 2014 2:13 am

Another Super Crash.
Attachments
Ogre.zip
(115.83 KiB) Downloaded 156 times
crashDump0.67.2.zip
(104.27 KiB) Downloaded 186 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Thu Jul 31, 2014 2:16 am

So, are my bug reports of any use? Or are they simply spam? I serious do not know, so I'm asking xD

I don't want to leep flooding a topic for no use whatsoever. I apologize if I did in this topic.
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Thu Jul 31, 2014 2:52 am

every bug report helps.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Thu Jul 31, 2014 6:16 pm

Ok, then another SUPER CRASH! WOOHOO!!! Reporting bugs to the completion of this mutha fucka! Oohhh yeah!

Here's the crash dump AND the Ogre.
Attachments
Ogre.zip
(222.65 KiB) Downloaded 167 times
crashDump0.67.2.zip
(202.02 KiB) Downloaded 200 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Fri Aug 01, 2014 2:01 am

Another super crash. Lucky me I got track of when to save before it happens.
Attachments
Ogre.zip
(217.12 KiB) Downloaded 227 times
crashDump0.67.2.zip
(174.83 KiB) Downloaded 161 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Fri Aug 01, 2014 3:01 am

Another super crash here.
Attachments
Ogre.zip
(254.87 KiB) Downloaded 264 times
crashDump0.67.2.zip
(233.02 KiB) Downloaded 170 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Fri Aug 01, 2014 10:39 pm

This time it wasn't a super crash, the program stopped working. Here is the Ogre for it.
Attachments
Ogre.zip
(83.16 KiB) Downloaded 156 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Fri Aug 01, 2014 11:25 pm

Another super crash. This one happened when I was going to take a screenshot, in the cannibal village 2.
Attachments
Ogre.zip
(113.12 KiB) Downloaded 162 times
crashDump0.67.2.zip
(101.13 KiB) Downloaded 257 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Sat Aug 02, 2014 6:06 am

This time, it was a regular crash.
Attachments
Ogre.zip
(148.46 KiB) Downloaded 160 times
crashDump0.67.2.zip
(366.9 KiB) Downloaded 396 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Sun Aug 03, 2014 3:11 am

Another super crash.
Attachments
Ogre.zip
(171.93 KiB) Downloaded 177 times
crashDump0.67.2.zip
(152.52 KiB) Downloaded 267 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Tue Aug 05, 2014 7:56 pm

Another crash. Happened after I loaded an area.
Attachments
Ogre.zip
(92.33 KiB) Downloaded 149 times
crashDump0.67.2.zip
(285.05 KiB) Downloaded 170 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Aug 06, 2014 4:34 am

Super crash. It happened when I was trying to get inside a building.
Attachments
Ogre.zip
(183.06 KiB) Downloaded 178 times
crashDump0.67.2.zip
(163.05 KiB) Downloaded 181 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Sat Aug 16, 2014 11:43 pm

In the name of Stannis Baratheon, the true king of Westeros, I hereby declare that Kenshi, an unique game with very creative elements, both in the gameplay as in the design as well the world itself which is being made on, isn't crashing anymore.

The squad count is : 19 members


Fought inumerous bandits, ninjas and cannibals along the way


Did not build any structure of any nature



Visited more than 3 cities



Slept on more than a single time





The OS was changed from 32 bits to 64. Check signature for exact RAM count.
Attachments
Ogre.zip
(211.1 KiB) Downloaded 161 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

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