[0.93.12] player prisoner cages.

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AlexJB
Posts: 25
Joined: Sat Apr 02, 2016 6:27 am

Fri Aug 05, 2016 11:11 am

When you place a captured npc in a cage and leave the area they disappear. This bug has been about for ages.

MaGGoT
Posts: 24
Joined: Sat May 07, 2016 6:36 pm

Sat Aug 06, 2016 10:17 pm

Are you sure they don't break out? Not sure if NPCs are programmed to pick locked cages, but they should be able to escape just like us players are.
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Hatsune_Neko
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Location: Columbus, OH

Sun Aug 07, 2016 1:35 am

since the game requires optimization
individuals are not static so they do disappear.
when optimization is done we will see how much the Dev can keep the NPC's from despawning.
for now, not much else can do but wait.
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Tolwrath
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Joined: Wed Oct 31, 2012 12:11 am

Sun Aug 07, 2016 3:31 am

Have you tried capturing any of the named NPCs yet, and seeing if they stick?

AlexJB
Posts: 25
Joined: Sat Apr 02, 2016 6:27 am

Sun Aug 07, 2016 5:34 am

So far I have captured dust bandits, dust bandit boss, cannibals and cannibal chiefs, they all disappear.

Knowing about this bug, I didn't leave the dust bandit king or the cannibal grand wizard in the cage.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Sun Aug 07, 2016 8:50 pm

You can find named hungry bandits near what used to be the Empire faction. I'll try capturing one of them once I get to the appropriate tech level, to see if they stick.

Spoiler: Empire faction old location: Follow the west coast, near what looks like an inlet that has long since dried out.

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