I've been looking around these two systems.
Here's what came out so far.
Bounties:
-Released Outlaw farmers (from Clownsteady) will run to the east, I haven't followed them to see where they end up, but it's good that they leave the city.
-Released Empire farmers (from Clownsteady) will stay in the cage room and loot characters off their food.
-There is an event where an NPC (it was a female for me) comes to you and asks you to help. You can attack her and take the bounty, wich I did. Once you bring it to the police chief he will release her immediately, and will stay there until the area gets refreshed.
Jail:
-Your characters will sometimes be forgotten, to die. (had a -15 hours release time, the character was awake and healthy).
-Once you bail out a dead character, it comes back to your player list.
-As unconscious you can sometimes pick locks. Yours, or adjacent cells. I don't know how to recreate it.
-You can put your confiscated items out of the container and pick them up without any consequences. (screenshot)
0.95.35 Bounties and jail
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