0.96.16 Medic skill above 120 splintkits/medpacks gain charges
I think it probably started when my character got above 100 in medic skill, but I am not quite certain about this. My splint kit gains charges slowly but the small medpack that I used now have >500 charges. I have not cheated my medic skill, but I am assuming you are not supposed to get above 100.
I always wondered if this would happen. Medic skill has been uncapped for a long time, presumably unintentionally, but I never actually tested whether it would have any unusual effects.
Likely true with the Robotics skill as well, since it appears to be uncapped too.
Likely true with the Robotics skill as well, since it appears to be uncapped too.
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lucidmadness
- Posts: 314
- Joined: Mon Jun 02, 2014 12:41 pm
Can confirm. Got up to 5000 charges training on leviathans 
- Sol Lignum
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Just got to thinking. Isn't medkit quality supposed to cap the skill? So effectively it should never go beyond 100 with advanced first aid kit? I can't remember where i get it, either from old tutorial or some medkit description, it was something like: "the medkit quality will limit your first aid skill if quality is lower then your skill". Apparently, this doesn't works, somehow?
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