I understand the need to make them stop moving while being healed so they don't run off and prevent healing, but they should check to see if they have an appropriate healing item (first aid/repair kit) when they go into stop mode and if they do should instead initiate self-healing (which also stops movement), instead of standing there dumbly bleeding to death while waiting for the cripple with 1/5 as much skill and a basic kit that's half a screen away get to them....)
Just saying...