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[1.0.9] Claim repeated Bounty if Police cages are full

Posted: Mon Jan 14, 2019 11:35 pm
by DanielCoffey
Version : 1.0.9
Platform : Steam, Win10
Bug : It is possible to claim a Bounty over and over if the Police cages are all full

I have noticed an oddity with handing in a Bounty and I am not sure if it is the expected behaviour or not. In Stack I visited the Police Station and saw a few bodies of Slave Traders outside, each with a Bounty on them. I picked one up, walked inside and talked to the Police leader and claimed the bounty. He paid me, proceeded to carry the Slave Trader outside and dumped him back where I had found him. The bounty was still on the Slave Trader's head. I could pick him up and hand him in multiple times. The Police guy just paid me again and dropped him outside again. I did notice that EVERY cage in the station was filled with people like Hungry Bandits and Dust Bandits from raids on Stack.

I am wondering if this is an edge case where the "pay bounty, put prisoner in cage" behaviour combines with an "if cages are full, dump prisoner outside and let them go" behaviour without checking to see if an existing prisoner should be released or stripping the bounty.

Walks towards door...
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Drops criminal on floor...
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And the Bounty is still intact. Rinse, repeat...
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In the attached save file below, the Slave Trader has about 20s left of being unconscious.