1.0..1.3 teleporting on pathfinding bug
Posted: Sat Feb 09, 2019 4:06 am
Sometimes members of my squad get teleported or suddenly run way faster than possible, this is easy to duplicate when going in and out of gates in southern waystation, near the south slave farms. This occurs on new game or import save so it's not a bug in a save file.
Also animals and some roaming band of bones squads keep appearing inside my buildings of my outpost in the high bonefields, up on a plateau where there is no access other than a gate but somehow bone spiders and beak things keep appearing in the buildings, often they are dying or bleeding out but sometimes alive and well but they cannot move so they don't fight, well the animals can't since they are in the buildings.
I thought it was a bug with this location and built a new base west of drifters last near a ruined uc outpost but now I have hooded noble guards spawning inside the buildings, seems like the base is not remvoving spawn locations or something but still doesn't explain why these half dead animals kept appearing in my kitchen.
Also animals and some roaming band of bones squads keep appearing inside my buildings of my outpost in the high bonefields, up on a plateau where there is no access other than a gate but somehow bone spiders and beak things keep appearing in the buildings, often they are dying or bleeding out but sometimes alive and well but they cannot move so they don't fight, well the animals can't since they are in the buildings.
I thought it was a bug with this location and built a new base west of drifters last near a ruined uc outpost but now I have hooded noble guards spawning inside the buildings, seems like the base is not remvoving spawn locations or something but still doesn't explain why these half dead animals kept appearing in my kitchen.