No matter what, this is no way to play a game, it's just annoying. What's wrong with that engine?
From what I've read there seem to be some basic mesh problems like:
14:43:46: WARNING: Human Male RIGHT_LEG.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Sry, I don't get it... How in the world could a right leg's mesh be outdated? There's no mod that ever modified that thing... As there's no
So what else...
- I also verified the game files and every damn time I do that it only replaces some DDS files. After that the game happily keeps on crashing like nothing changed, so apparently the file integrity check works great...
- While having turned off "fast load" option ingame and added the 50% lower clutter mod.
- I Re-imported the savegame
For every game players are experiencing a feeling of overall stability. And playing this game is like building a house of cards, like every move could be your last with the game process and I'm not talking about a character's death... You have the insecure feeling of an incoming CTD every minute meanwhile, which is absolutely game breaking over time, because it's just happening for sure.
Fact is, that the game makes it by design hard to love it, - but drives users to hate it when disfunctioning - despite the circumstance, that it's been made with a lot of effort and indepth progression potential. (as far as I experienced it from my first "new game" round)
PC specs:
i7-5820K
CPU@3.3GHz
32Gb RAM
AMD Radeon R9 290
res: 2560x1440px
Any intel missing => Just poke me...
- Edit: Just deleted the uploaded dump files, because there's (and apparently never was) use for them to be here.