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[1.0.47] Raid failing to trigger victory AI

Posted: Tue May 05, 2020 10:50 pm
by Shidan
The "BASE- standard- attack and ransack" raid is failing to trigger its victory AI after the NPCs succeed in the raid, getting stuck hanging around doing nothing after the notification pops up to the player. They stay inactive until the squad gets heavily damaged, then they turn and retreat.

This a particularly bothersome issue for newer players, as the base raid is used for a number of fairly early game raids, like the Black Dragon Ninjas and Sand Ninjas.

Re: [1.0.47] Raid failing to trigger victory AI

Posted: Thu May 07, 2020 6:35 am
by RWild311
I changed ai in assault town loot food - change to loot food non urgent priority 0 i think it had loot food desperate- and the raids stopped getting stuck when there was nothing to loot or food was stored in shop counter, I think they can't steal from that one? Now they attack first and loot if they win but some will still loot during fight if they aren't engaged.
Before they all just ran in and got stuck on a shop counter or food barrel and would never initiate fight unless player did.