Detailed Title: Exploit - Advanced First Aid Kit Charges Doesn't Change When Right-Clicking to Refill Existing Kits When There's No Availiable Inventory
Found an exploit regarding charges with the Advanced First Aid Kit. I was going into my own Medicrate to refill my squad's first aid kits and doing so by right-clicking. But when I do this on a character with no inventory space, I noticed that the kit I was transfering didn't had its charges changed. So it's a possible exploit.
Haven't tried this on other levels of first aid kits thoughs. But assuming it will happen with them also since they're still first aids.
I'm assuming this exploit will still happen in vanilla even when mods are active. If a mod list is needed, let me know.
QUICK-EDIT: Looks like this exploit will only happen if there's only one First Aid Kit. Even when there's two first aid kits with used charges.
2ND QUICK-EDIT: Another quick-attention detail: Looks like the exploit will only occur on stacked first aid kits. If it's a single, then their charges will change.
3ND QUICK-EDIT: And it will only change if the transferred first aid is less than the used charges on the receiving kit. Hopefully this is as much detail as I could get.
4TH QUICK-EDIT: Yep, also happens on splint kits...
[1.00.50] Exploit - Adv. First Aid Charge Don't Change When No available Inventory
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