[1.0.50 - 1.0.51] Animals keep getting stuck at resource node with no pathfind correction

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TacticalMaster
Posts: 363
Joined: Sun Mar 24, 2013 5:38 am

Sat Nov 21, 2020 4:58 am

Kinda annoying. Animals following someone would often get stuck on resources nodes and not possibly pathfind themselves around it. Probably because the animals possibly ran into a "corner" of the resource node, and couldn't pathfind themselves around it.

This keeps happening all the time in the Southeast region (Stobe's Garden, The Crags, Greenbeach), where there are an abundance of iron nodes, tree tentacle (things), and rocks littered around.

(PS: I always have x3 speed on when my units are traveling.)
Last edited by TacticalMaster on Tue Feb 16, 2021 11:54 am, edited 2 times in total.

TacticalMaster
Posts: 363
Joined: Sun Mar 24, 2013 5:38 am

Tue Feb 16, 2021 4:32 am

Bump. Issue still persists in 1.0.51 and no response. Crabs, Bulls, and Garrus are all affected.

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