Not sure I'd call it a bug per say, but it's definitely an issue that should be sorted out. As it stands the Nobodies start is listed as an easy start, except that it has the chance to spawn you in the southeast region of the map, far from an easy area. This can often lead to new players picking it, and getting slaughtered right out of the gates before they can even do anything.
I think it really needs its difficulty listing updated, perhaps the "Easy/Hard combination" that Freedom seekers has? Or it needs the Waystation Ruins removed as a potential spawn location. Or even the Hub removed as one, and the difficulty setting changed to hard.
[v1.0.51] Nobodies start
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Journeyman
- Posts: 13
- Joined: Sat Feb 22, 2020 3:54 am
I have felt the same. There a "nobodies" start that always starts in the hub in one of my mods (https://steamcommunity.com/sharedfiles/ ... 2004436544). I feel like that is how it should be, as randomly starting in Venge is not easy but actually almost impossible to survive.
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