[1.0.52] crashing
Posted: Fri Mar 26, 2021 1:19 am
19:12:02: Creating distant town mesh for Holy Mines [136] hash:a23cb09c
19:12:02: OGRE EXCEPTION(8007000e:RenderingAPIException): Error calling Map (8007000e): hr = 0x8007000E
in D3D11HardwareBuffer::lockImpl in D3D11HardwareBuffer::lockImpl at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11HardwareBuffer.cpp (line 182)
This one over and over again from current save, had same crash issue but forgot to save that log it was same address but message was for a different town. Can't upload entire crash file due to size.
19:12:02: OGRE EXCEPTION(8007000e:RenderingAPIException): Error calling Map (8007000e): hr = 0x8007000E
in D3D11HardwareBuffer::lockImpl in D3D11HardwareBuffer::lockImpl at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11HardwareBuffer.cpp (line 182)
This one over and over again from current save, had same crash issue but forgot to save that log it was same address but message was for a different town. Can't upload entire crash file due to size.