Bug test request: walls
Posted: Wed Feb 20, 2013 12:10 am
So I had an idea to test for bugs, but haven't had too much time to play recently, so my party doesn't have the resources for it.
So I heard that there's issues with creating walls with 2 gates, that only the last built gate will be used. I'd like someone to try to build 2 scenarios that expand on this:
1. Separated courtyard: so have a bunch of buildings in a main walled off area, and extend the walls of that area, passed the gate, and then close with a new gate. This will give your castle/town a front courtyard area, useful for defense.
2. Complete walled off area inside another wall: build a big complete wall with one gate, and then build a second completely walled off area inside the first walled off area.
Both of these sound like setups someone might try, and might expose more bugs. If no one responds, I will attempt these tests myself ones my squad gets enough resources (currently trying to erect my first small shack).
Can include visual aids if the description is too vague.
Thanks for helping out a curious player!
So I heard that there's issues with creating walls with 2 gates, that only the last built gate will be used. I'd like someone to try to build 2 scenarios that expand on this:
1. Separated courtyard: so have a bunch of buildings in a main walled off area, and extend the walls of that area, passed the gate, and then close with a new gate. This will give your castle/town a front courtyard area, useful for defense.
2. Complete walled off area inside another wall: build a big complete wall with one gate, and then build a second completely walled off area inside the first walled off area.
Both of these sound like setups someone might try, and might expose more bugs. If no one responds, I will attempt these tests myself ones my squad gets enough resources (currently trying to erect my first small shack).
Can include visual aids if the description is too vague.
Thanks for helping out a curious player!