Path Finding Resolved?

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Bandago
Posts: 2
Joined: Sat Mar 23, 2013 2:57 pm

Sat Mar 23, 2013 3:23 pm

In my 24 hours of play I started at least 6 new games after finding good work-arounds for most issues I was having. I have a self sufficient squad of 20 and progressing nicely. One issue I still have is the path finding on "basic mine" and "mine processor mkIII". Actually no problems with the mines themselves after the update 0.40.4 although it seems that there are less places to interact with the object on its plane. To have 8/8 workers and spread them out is difficult. They tend to bunch up in one spot even if you click on the opposite side and then shuffle around while they push eachother out the work zone, but have not had them stuck on top of it again.
The only place I seem to get stuck now is in the "mine processor mkIII" when ever its full and my characters try to go to a storage container with the extra building materials they still get stuck inside the machine. And as specified in the update I did rebuild both.


***********************************************************************update
testing shows I still get stuck in "basic mines" as well. The AI and the process however seems much improved. Also a game saved while toons are working then loaded causes some but not all to be stuck in their machine(IE:basic mine, ore processor mkIII). Perhaps it has something to do with the layout of the buildings or the terrain. will continue testing/playing.

this is not a cry for help, only a statement.
huh?
What was that!?
The wiiind....
Last edited by Bandago on Sat Mar 23, 2013 4:20 pm, edited 2 times in total.

Aku
Posts: 91
Joined: Fri Mar 22, 2013 1:04 pm

Sat Mar 23, 2013 4:09 pm

I actually had a lone character get stuck in the base stone maker this morning, in 40.4

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