Research Table Blocks Door

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Hollow
Posts: 2
Joined: Mon Mar 25, 2013 6:28 pm

Mon Mar 25, 2013 6:37 pm

This is probably a wider issue than I've experienced, as I've only seen it happen with one combination of item and building, but I assume it could work for more.

I built a house, added a bed in the back then a large research table in the front. The blueprint area turned green so I assumed it was okay to put there. However, when I confirmed and exited building mode: the actor inside the building popped outside and was unable to get back in, because the research table skeleton was blocking the door (presumably). As they were unable to get back inside they couldn't dismantle the table, bed or (because there was furniture inside) dismantle the house entirely. I'm now left with a useless building taking up space because it's impossible to go inside or dismantle.

As an aside, it's also possible to place a bed so close to the front of a shack that the actors need to actually be outside the building to use the bed.

So obviously I'd suggest that the building floor plans need to be more clearly defined, with neater edges that properly conform to the walls (they don't seem to be straight at the moment) and a restricted area near all doors. Any space required for an actor to interact with should also be reserved, in the case of objects like the bed, where the bed can be placed but the actor space can be inappropriately placed.

This possibly links in with some of the other issues like people popping inside the stone processor and stuff, maybe it's all one big fix, but I don't know really.

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