[FIXED]See-through Walls not working, and pathfinding issues

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Meynolt
Posts: 144
Joined: Thu Jan 31, 2013 7:19 am

Tue Apr 16, 2013 9:20 am

Issue: WALLS NOT DISAPPEARING PROPERLY
Normally when you go into a house, you can see through the walls/ceiling while you are inside. I seem to have broken this functionality in my current game. I can see the inside area (i.e. it's not completely black), but the walls only disappear for a second before coming back. [UPDATE: Walls disappear only while a character is standing inside the doorway]

I have tried saving/restarting/reloading with people inside/outside.

This issue only started happening after the issue with the research bench making my house not enterable (see http://www.lofigames.com/phpBB3/viewtop ... f=9&t=3667).

Issue: PATH-FINDING/CLIPPING THROUGH WALLS OF HOUSE
I made a second research house, and now when I run in and out of it, the character will just clip through the front wall of the house instead of using the door. [possibly the same issue as with defensive walls.]
Attachments
quicksave2.zip
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Last edited by Meynolt on Wed Apr 17, 2013 3:21 pm, edited 1 time in total.

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Bancheis
Posts: 84
Joined: Tue Apr 02, 2013 2:49 pm
Location: Arizona, USA

Tue Apr 16, 2013 10:02 am

Try using Ctrl+Shift+F11. Sometimes that will resolve pathing issues. This happened to me in one of my games, and that resolved it for me.

Meynolt
Posts: 144
Joined: Thu Jan 31, 2013 7:19 am

Wed Apr 17, 2013 3:22 pm

Thank Bancheis. I actually tried that, but the client crashed while rebuilding it, so I gave up on it for the night.

Anyway worked this second time, so fixed now.

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