[FIXED]See-through Walls not working, and pathfinding issues
Posted: Tue Apr 16, 2013 9:20 am
Issue: WALLS NOT DISAPPEARING PROPERLY
Normally when you go into a house, you can see through the walls/ceiling while you are inside. I seem to have broken this functionality in my current game. I can see the inside area (i.e. it's not completely black), but the walls only disappear for a second before coming back. [UPDATE: Walls disappear only while a character is standing inside the doorway]
I have tried saving/restarting/reloading with people inside/outside.
This issue only started happening after the issue with the research bench making my house not enterable (see http://www.lofigames.com/phpBB3/viewtop ... f=9&t=3667).
Issue: PATH-FINDING/CLIPPING THROUGH WALLS OF HOUSE
I made a second research house, and now when I run in and out of it, the character will just clip through the front wall of the house instead of using the door. [possibly the same issue as with defensive walls.]
Normally when you go into a house, you can see through the walls/ceiling while you are inside. I seem to have broken this functionality in my current game. I can see the inside area (i.e. it's not completely black), but the walls only disappear for a second before coming back. [UPDATE: Walls disappear only while a character is standing inside the doorway]
I have tried saving/restarting/reloading with people inside/outside.
This issue only started happening after the issue with the research bench making my house not enterable (see http://www.lofigames.com/phpBB3/viewtop ... f=9&t=3667).
Issue: PATH-FINDING/CLIPPING THROUGH WALLS OF HOUSE
I made a second research house, and now when I run in and out of it, the character will just clip through the front wall of the house instead of using the door. [possibly the same issue as with defensive walls.]