Buggy pathing on Outpost s-III
Posted: Fri May 10, 2013 3:41 am
Hello Chris and associated minions, just bought this game about a week ago so im still in the process of playing around with everything. I very, very seldom buy games, but I share your vision of an open ended x-com with swords(heh)!
Anyway, I have come across a few bugs, most of which have already been reported, but I couldn't find this one so ill put it up just in case.
The pathing system gets raped by Outpost s-III's, once they are inside, its fine, but its getting inside that messes them up. Its the ramp that leads up to it, they don't quite walk far enough so they get stuck in the corner between the ramp and the building. They just stay there, walking back and forth beside the ramp, never quite walking far enough to free themselves. I realize the pathing system is still in its infancy, but its quite annoying, and breaks the immersion when you see that your people cant work out how to use a ramp. The problem is especially pronounced if they are approaching the outpost away from the side with the ramp, if there workplace is directly in front of the outpost, things are usually fine.
I suppose this could be fixed by making sure they walk to the very end of the ramp before making there climb inside, or you could change the ramp so its steps instead of said ramp, steps you can climb from any side. Not sure what you call them, but those round, tiered kind of stairs?
Another problem seems to happen when you have large groups in combat, usually, when my people outnumber the enemy(say, 20 vs 5 or less). Sometimes they will just surround the enemy, wave there swords at them (not attacking) and just watch as the bad guy slashes one guy after the other. You can usually fix this by sending most of my peeps away from the fight, or giving them repeated move orders, but if you order another attack they just stare at you blankly while the slashing goes on. o.o
Also, not sure if this is a bug or a feature, but sword swings can sometimes hit many, many people at once with the one swing if they are all close together. Today, I saw one Dust guy hit and wound 10 of my people at once with the one swing, that seems a little... odd to me heh. Maybe I could understand that from a Sand Ninja Joinin or something, or some crazy Samurai type, but not from common footpads like the Dusties, my little peasants pull it off themselves sometimes too.
Doing some great work on this game so far, its quite visionary, cant wait to see where it goes!
Anyway, I have come across a few bugs, most of which have already been reported, but I couldn't find this one so ill put it up just in case.
The pathing system gets raped by Outpost s-III's, once they are inside, its fine, but its getting inside that messes them up. Its the ramp that leads up to it, they don't quite walk far enough so they get stuck in the corner between the ramp and the building. They just stay there, walking back and forth beside the ramp, never quite walking far enough to free themselves. I realize the pathing system is still in its infancy, but its quite annoying, and breaks the immersion when you see that your people cant work out how to use a ramp. The problem is especially pronounced if they are approaching the outpost away from the side with the ramp, if there workplace is directly in front of the outpost, things are usually fine.
I suppose this could be fixed by making sure they walk to the very end of the ramp before making there climb inside, or you could change the ramp so its steps instead of said ramp, steps you can climb from any side. Not sure what you call them, but those round, tiered kind of stairs?
Another problem seems to happen when you have large groups in combat, usually, when my people outnumber the enemy(say, 20 vs 5 or less). Sometimes they will just surround the enemy, wave there swords at them (not attacking) and just watch as the bad guy slashes one guy after the other. You can usually fix this by sending most of my peeps away from the fight, or giving them repeated move orders, but if you order another attack they just stare at you blankly while the slashing goes on. o.o
Also, not sure if this is a bug or a feature, but sword swings can sometimes hit many, many people at once with the one swing if they are all close together. Today, I saw one Dust guy hit and wound 10 of my people at once with the one swing, that seems a little... odd to me heh. Maybe I could understand that from a Sand Ninja Joinin or something, or some crazy Samurai type, but not from common footpads like the Dusties, my little peasants pull it off themselves sometimes too.
Doing some great work on this game so far, its quite visionary, cant wait to see where it goes!