[44.1 Steam]Crash On Startup With "Escape" and Assorted Bugs
Posted: Mon Jul 15, 2013 8:14 am
Alright, I'm new here, just discovered the game through Steam, I think it's pretty amazing for an alpha build.
But anyway I didn't see this type of thread in this forum (with the specificity I'm detailing) so I decided to make a thread about the crash, and further a few bugs I've noticed.
The crash happens when starting the game--if you press "Escape" during either of the two screens (PhysX and LoFi Games), the game will freeze on the main menu. Pressing the Windows button or otherwise will bring you back to the desktop where there's a notification that the game has crashed. The game runs fine otherwise. I'm not including a .dmp file because there's nothing overly specific about that crash, but if one is desired I'll attach it.
Also, I've run into a few bugs that I'll note. I admit I don't know if these have been mentioned specifically, though I checked the "known issues" thread and they weren't there. In addition, some may not be bugs actually but intended.
1. Rum barrels can be placed over already occupied areas, and over each other--they overlap.
2. Ore storage boxes, conversely, are very far apart--there's room for a whole 'nother container within the space between two of them. In addition, the number of squares for the ores ON each container is wrong--there should be another row of squares. The ore does fit, but the image clips over the bottom of the squares.
3. This isn't a bug per se, but there are no steel storage containers. I don't know if that is intentional or not. Makes the steel refinery kind of *pause* when the output is full, hindering the otherwise startling ease of production.
4. This has been mentioned, but there are problems with the crafting. One problem is that it will arbitrarily say "Not assigned to a craft bench" or "no production queue." The other is that a worker will begin work at the bench, but if interrupted or when finished with one item, he becomes unable to work at the bench again. In that thread it also mentions that a temporary fix is to save and load, but it's still a bug so I'm mentioning it.
But anyway I didn't see this type of thread in this forum (with the specificity I'm detailing) so I decided to make a thread about the crash, and further a few bugs I've noticed.
The crash happens when starting the game--if you press "Escape" during either of the two screens (PhysX and LoFi Games), the game will freeze on the main menu. Pressing the Windows button or otherwise will bring you back to the desktop where there's a notification that the game has crashed. The game runs fine otherwise. I'm not including a .dmp file because there's nothing overly specific about that crash, but if one is desired I'll attach it.
Also, I've run into a few bugs that I'll note. I admit I don't know if these have been mentioned specifically, though I checked the "known issues" thread and they weren't there. In addition, some may not be bugs actually but intended.
1. Rum barrels can be placed over already occupied areas, and over each other--they overlap.
2. Ore storage boxes, conversely, are very far apart--there's room for a whole 'nother container within the space between two of them. In addition, the number of squares for the ores ON each container is wrong--there should be another row of squares. The ore does fit, but the image clips over the bottom of the squares.
3. This isn't a bug per se, but there are no steel storage containers. I don't know if that is intentional or not. Makes the steel refinery kind of *pause* when the output is full, hindering the otherwise startling ease of production.
4. This has been mentioned, but there are problems with the crafting. One problem is that it will arbitrarily say "Not assigned to a craft bench" or "no production queue." The other is that a worker will begin work at the bench, but if interrupted or when finished with one item, he becomes unable to work at the bench again. In that thread it also mentions that a temporary fix is to save and load, but it's still a bug so I'm mentioning it.