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.47 stacking combat skill modifier from arrange button use
Posted: Fri Sep 20, 2013 3:26 pm
by dustbiter
Say if a helmet with -3 is equipped and the arrange equipment button is used, the penailty will stack again, to -6, -9, etc.
The ninja garb and other similar items also stack their combat skill modifier when using "arrange".
Huge Stat Penalties
Posted: Fri Sep 20, 2013 5:11 pm
by toxiciron
So I've got a team of two dudes, and I noticed as I played more and more that their stat penalties from heavy armor and being encumbered and wearing a backpack and all that started stacking. Or something... all I know is that I had one guy with a running speed of 11, and a combat attack modifier of (-120) and a combat defense modifier of (-100). A save and reload cleared it up, his speed went to twenty something and the combat modifiers back to single digits. I don't know why those values didn't update, but my encumbrance percentage DID update, at least visually. My idea of what happened is when right clicking heavy stuff that would slow me down, it attempted to pick them up, gave me the penalties, then noticed my inventory was full and put them back into the other inventory. I do a lot of sloppy looting... but the point is, I'm a packrat, and SOMEHOW that lead to me having huge stat penalties.
EDIT: I am going to try to recreate it, just in case you were worried.
Re: Huge Stat Penalties
Posted: Fri Sep 20, 2013 6:53 pm
by toxiciron
A double post shouldn't hurt if this is still the newest thread. I can confirm that looting is the cause, but I still don't know exactly how. I put some items from guy number 1 onto a body, and from the body to guy number 2. Basically, I just redistributed weight. But they both had a stat penalty after the fact. Again, a save and reload fixed it in a jiffy.
Re: Huge Stat Penalties
Posted: Sat Sep 21, 2013 3:07 am
by Clawdius Talonious
Thanks for the report, I'll see if I can find a specific circumstance that will reliably reproduce the issue.
Re: .47 stacking combat skill modifier from arrange button u
Posted: Sat Sep 21, 2013 6:03 am
by toxiciron
This might be the problem I had that I just made a thread about. Let me see if it's true. Because I mash that button a lot
EDIT: Just tried it out, this is actually exactly the problem I had. Pretty important bug to fix, IMO

Re: Huge Stat Penalties
Posted: Sat Sep 21, 2013 6:08 am
by toxiciron
Any mod can delete this thread, because the thread
".47 stacking combat skill modifier from arrange button use"
is actually the same problem I'm having.
Re: .47 stacking combat skill modifier from arrange button u
Posted: Sat Sep 21, 2013 6:21 am
by Hatsune_Neko
merged
Re: .47 stacking combat skill modifier from arrange button u
Posted: Tue Sep 24, 2013 4:34 pm
by ubermage
I have a similar issue. I've been able to repeat it twice now. One of my characters has a Large traders backpack on, if he loots wooden sandals (I think they're the trigger) and then I start clicking auto arrange over and over his run speed begins to increase to insane proportions, I've gotten it up to over a million. While it can be fun to run from one side of the world to the other in 30 seconds it's a little OP.

Re: .47 stacking combat skill modifier from arrange button u
Posted: Tue Sep 24, 2013 8:46 pm
by Clawdius Talonious
Thanks for the additional information, with something that is easily reproducible Chris should be able to get to the bottom of this issue and have it corrected in an upcoming build.
Re: .47 stacking combat skill modifier from arrange button u
Posted: Thu Sep 26, 2013 6:44 am
by dustbiter
I actually found out about this from the steam forum. Was a post in a thread about massive stat penalties IIRC. There's a bug reporting section there too.
Re: .47 stacking combat skill modifier from arrange button u
Posted: Wed Oct 09, 2013 8:45 am
by Murrayman
Didn't actually notice this until I checked my stats and had +900 odd thanks to my assassins garb haha

also seems to apply to any athetlics or run speed multipliers as I have a run speed of 400 million as well

may need tweaking?